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1-50 of 76
- Two crew members of a spaceship wake up from hypersleep to discover that all their colleagues are missing. Despite this, it appears that they are not alone.
- Umifriend, Team Umizoomi needs your help. Build a super fast speedboat with shapes. Use pattern power to make chocolate and strawberry milk. Fix a broken subway train and so much more with these tiny super heroes.
- An ex-enforcer for a local crime syndicate has vowed to enact retribution on his mob bosses after 19 years of wrongful imprisonment. The only thing diverting his violent plans is a new found relationship to his beloved son.
- A monstrous tornado unleashes ravenous sharks from Washington, D.C., all the way down to Orlando, Florida.
- A six-year-old girl named Kai-lan, who invites friends at her home to share in the colorful interplay of Chinese and American cultures, as well as the Mandarin language, through interactive exercises and magical stories.
- In Word World, words actually become the objects they represent in an innovative, educational and entertaining adventure for your kids.
- Reunited after 17 years, an Angolan immigrant is joined in the U.S. by his wife and daughter. Now strangers sharing a one-bedroom apartment, they discover a shared love of dance that may help them overcome the distance between them.
- Three kids work together to uncover all the secrets within their massive, mysterious apartment complex.
- Teen hacker Robin of Sherwood joins forces with a group of renegades to battle the mad Sheriff of Nottingham through the flooded storm-lashed streets of 23rd century London.
- When his partner Cody dies in a car accident, Joey learns that their son, Chip, has been willed to Cody's sister. In his now solitary home life, Joey searches for a solution. The law is not on his side, but friends are.
- This animated rock musical follows a colony of Naked Mole Rats after one of their own discovers a love for wearing clothes.
- In a world where humanity is intertwined with aliens, a trio of young adolescent girls are elected for alien fighting as they are forced into growing up with symbiotic life-forms.
- A shy and tender rabbit who lives in a cotton ball.
- Depicts a cast of fine artists and eccentric scientists (from MIT and NASA) who have devoted their lives to the unlikely medium of modern origami. Through their determination to reinterpret the world in paper, they arouse a fascinating mix of sensibilities towards art, form, expressiveness, creativity and meaning.
- It's Christmas time and the farm animals have a problem: how to buy Farmer Brown the present of his dreams - a Tumbletron 300 clothes dryer. It's a race against time for them, and for Duck who has his own problem - upping his "nice" numbers for Santa to get off the "naughty" list.
- Witness the epic struggle between right and wrong, from a dog's point of view. When Rusty realizes he'll never be the good dog his Master wants him to be, he runs away never to return. What he discovers changes his view of both his Master and himself forever. Leashes is director Derekh Froude's first animated film. It was traditionally animated with pencil and paper, and features fast-paced dialogue.
- The library's family of lions demonstrate their wonderful facility for bringing books to life by taking folklore figure Pecos Bill out of the pages of a book to join them in the library.
- Illustrating the dictionary's definition of "rock" is a stone that longs to "rock and roll to freedom," so the lions oblige him by lifting him from the dictionary's pages.
- It's the Squidjit Bowling Championship, but when Dennis gets injured, it's up to underdog Ansi Molina to defeat the evil HuMannequins or lose his squidjit pal forever!
- As Nia learns the proper ways to attempt a tower rescue, Sir Cedric recounts the first time he met his troll friend, Grunt, and escaped the clutches of a tricky witch.
- Nia's jousting lesson turns into the story of Sir Cedric's first tournament as a Not-Yet-Knight, and the folly of underestimating your opponent.
- Nia is taught how to track in the woods as she hears the tale of Cedric and Grunt hiding from a Yeti in a mountainside cave. By being resourceful, they are able to escape the beast and find the secret to its anger.
- As a part of the royal family, Nia must learn the importance of generosity. Sir Cedric remembers the time when a greedy giant captured him and Grunt, forcing them to enlist the help of a magical flute.
- In order to end a fight between Nia and Grunt, Sir Cedric explains how he helped fairies rid themselves of a bothersome bear problem.
- Cedric, Grunt and Saylor go to the Royal Castle to tell the Queen and King about the dragon. When a wizard freezes the entire Royal Court, it is up to the trio to stop her.
- Nia's interest in the Serpent River sparks a tale of adventure from when Cedric, Grunt and Saylor had their boat pulled underwater by a sea monster.
- Nia learns the value of believing in yourself, as Sir Cedric tells the story of a magic dragon egg, a mysterious potion maker, and a missing lava newt.
- Investigating a call for help on a carrot farm, Nia hears about the time Cedric, Grunt and Saylor had to save a town from a Big Bad Wolf who was more misunderstood than menacing.
- As Nia becomes overwhelmed with Not-Yet-Knight responsibilities, Sir Cedric explains that he was once in over his head too, when a pack of wild pixies overran a quiet town.
- Cedric, Grunt and Saylor are finally confronted by the dragon who has been causing mayhem for the kingdom. It takes luck and a clever riddle to get past her and continue their quest.
- The trio reaches Grunt's bridge and must defeat Sturk, the troll who stole it from him. In a high-stakes contest, Grunt must use brains instead of brawn to get his home back.
- Blue's friend Magenta is coming over today. We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel and Pail.
- Blue has something exciting to tell everybody. In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
- We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt and Mrs. Pepper with their grocery list and skidoo into a book.
- Count along with Josh and Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel and Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
- Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
- Josh is being silly but still can't get Blue to laugh. We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.
- It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh and Blue identify sounds of musical instruments and help chicks from the farm with their song show.
- It's an exciting day for Magenta because she's getting glasses. We play a special game of Blue and Magenta's Clues to find out what Magenta wants to do when she gets her glasses and we get to go with her to meet Dr. Eyeleen too.
- Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too. We play Blue's Clues to figure out what game Blue wants to play outside today.
- It's Blue's birthday. We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns and take a trip to Joe's Present Store.
- We are almost ready to read but first we need to play Blue's Clues to figure out Blue's favorite story. While looking for clues, we help Shovel and Pail act out "Jack and Jill" and match the three bears with their belongings.
- It's a super day at the Blue's Clues house. While playing "superheros" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too.
- We learn about science today as we play Blue's Clues to figure out what experiment Blue wants to try. While we search for clues, we look at the world with our magnifying glass, meet the Sun, and learn a song about the planets.
- Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends.
- It's a special nighttime game of Blue's Clues to figure out what Blue wants to do for her first pajama party. While we play Blue's Clues we learn about why it gets dark and light outside and which animals prefer the nighttime.
- It's Bluestock - the Blue's Clues Music Concert. We play Blue's Clues to figure out what song Blue wants to sing in the show. Blue and Josh are excited to hear all of our musical friends sing including Magenta and Ally Brooke.
- Josh and Blue are starting a band. As we play Blue's Clues to find out what instrument Blue will play, we form our very own house band, learn rhythms, identify tempos, and sing, tap, and clap all day long.
- Josh, Blue, and all our friends are playing Hide and Seek, and Blue knows the BEST hiding spot. As we play Blue's Clues to figure out the best place to hide, we search for our hiding friends and play Snail and Seek with Magenta and Blue.
- Cap'n McStripes (that's "pirate" for Josh) and Blue are playing pirates, but where is the treasure?. We play Blue's Clues to figure it out.