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1-26 of 26
- An Electromagnetic Pulse bomb disables a secure building and disrupts the bio-electric signals in everyone's minds, trapping a group of video game designers and turning each floor into a psychotic battlefield. Survival is not just a game.
- TV SeriesA Canadian church minister becomes one of the most successful bank robbers in U.S. history.
- TV Series
- TV Series
- In 1975, an expedition led by Chris Bonington set out to achieve the impossible. To climb the South West Face of Everest, and put the very first British Mountaineers on her summit.
- TV Mini Series
- TV Series
- TV Series
- TV Series
- TV Series
- TV Series
- TV Series
- TV Series
- Jaz slips into a personal state of hell, one mirrored by the vile energy of the building. Eddie seizes the opportunity to finish his tutorial. Soon, the true villain is exposed. With the exit finally in sight, the game is far from over.
- Everyone begins to test the boundaries of their psychoses, while the building around them possesses a malevolent force of its own. The team's quest brings them face to face with former friends, now enemies, as death draws perilously close.
- Jaz manages to hone her evolving skills of perception to locate the missing player. The team then descends into the lowest levels of the building where they discover their greatest threat yet, compelling former adversaries to join forces.
- Eddie snatches the most vulnerable player from the group. All but Jaz believes he is dead. It is worse. Our heroes' frantic search leads them to the building's other levels where they find people with new theories as to the Pulses' origin.
- Eddie and Denny engineer another classic game-play staple: A race-against time to save a life hanging in the balance. Jaz determines they will pass that test, win that race, save that life. An unlikely source thinks otherwise.