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1-18 of 18
- After being bitten by a genetically-modified spider, a shy teenager gains spider-like abilities that he uses to fight injustice as a masked superhero and face a vengeful enemy.
- Peter Parker is beset with troubles in his failing personal life as he battles a former brilliant scientist named Otto Octavius.
- Jaq and Gus create a storybook based on three events that happened after the first film. The stories include Cinderella's opposition to the court's strict etiquette, Jaq's becoming human for a day, and Anastasia's redemption through love.
- Seeking the freedom to be a wild dog, the son of Lady and the Tramp runs away to join a gang of junkyard dogs.
- The story of the legendary sailor who helps a beautiful princess save her father and their seaside kingdom from the clutches of an Evil Wizard.
- Soon after a rare chickeraffe goes missing from the Glurfsburg Zoo, Sam and Guy meet by chance at a diner, setting off a series of extraordinary events.
- Guy shows up to return Sam's briefcase only to learn he has company. Meanwhile, the mother-daughter duo begins their slow journey through the desert.
- With the bad guys in pursuit, Sam and Guy board a train to Meepville and meet Michelle's.
- Taking a detour to find the chickeraffe some food, Guy and Sam cross paths with an egg loving fox who can't control his hunger.
- The fugitive friends make a stop in Stovepipe Junction, where Sam gets to meet Guy's family -- and reveals a shocking secret.
- Just as Guy's about to try a bite of breakfast, the Bad Guys bust in with the truth about their mission. Under the sea, the plot thickens.
- To escape the Bad Guys and stormy weather Sam and friends spend the night in Michellee's cabin, but trouble follows. Snerz hires outside help.
- While seeking shelter for the night the trio get stuck in a junkyard.
- After a close call on the docks, Guy gets captured and learns he's been duped. Michellee gives her daughter a tour of Meepville
- Panic hits the streets of Prinz Pazookle when the locals learn there's a chickeraffe in town. But a colorful carnival is bringing everyone together.
- The SnerzDay Gala sets the stage for a surprise ending that's full of twists and turns -- and a heartwarming act of true friendship.
- Guy and Sam need a next-level plan when Snerz's animal-napper chases them up a cliff. As for the Bad Guys, they're definitely down -- but not out.
- Sam-I-Am and Guy-Am-I get thrown in jail with a mouse, so they try to escape.