Despite juggling three projects concurrently in The Walking Dead: Season Two, Tales From the Borderlands and Game of Thrones, Telltale Games has reaffirmed that the studio’s take on George R.R. Martin’s sprawling epic will still premiere before the year’s end.
That’s according to the studio’s community and PR expert, Laura Perusco, who replied to a fan through Twitter who asked when the episodic title would hit Xbox One.
@RatedR2012 No specific release date announced yet, but I can confirm that the season Is premiering later this year.
— Laura Perusco (@lauraperusco) October 24, 2014
So, it would seem that the maiden episode of Telltale’s Game of Thrones will indeed launch before the end of 2014 — the release window that was originally attached to the project back when it was first unveiled in the closing stages of last year. It’s unclear exactly when that launch will be,...
That’s according to the studio’s community and PR expert, Laura Perusco, who replied to a fan through Twitter who asked when the episodic title would hit Xbox One.
@RatedR2012 No specific release date announced yet, but I can confirm that the season Is premiering later this year.
— Laura Perusco (@lauraperusco) October 24, 2014
So, it would seem that the maiden episode of Telltale’s Game of Thrones will indeed launch before the end of 2014 — the release window that was originally attached to the project back when it was first unveiled in the closing stages of last year. It’s unclear exactly when that launch will be,...
- 10/27/2014
- by Michael Briers
- We Got This Covered
The geography in “Game of Thrones” is sprawling and diverse, so it's not a surprise that HBO needs a little movie magic help in recreating the exact universe George Rr Martin created in his book. A new visual effects reel has been released from Rodeo FX, the company that worked on the show's fourth season. The reel shows off a before-and-after look at how the show's elaborate production design come together. Also read: ‘Game of Thrones’ Video Game Adds ‘Destiny’ Writer Joshua Rubin A lot is green screened and added in post, but perhaps the most surprising revelation to come out of the.
- 8/26/2014
- by Linda Ge
- The Wrap
Telltale's “Game of Thrones” video game snagged a writer who's a familiar name to the gaming industry. Joshua Rubin, who has spent the last two years working on Bungie and Activision's highly anticipated upcoming “Destiny,” was tapped to spearhead the adaptation of HBO's hit series and George R. R. Martin‘s best-selling novels. See video: ‘Game of Thrones’ Star Sophie Turner Teases Season 5: Sansa Will Use Her Sexuality to Manipulate “Thrilled to share that, after two great years at Bungie, I've moved to sunny CA to join @telltalegames!” Rubin shared on Twitter. “It's a privilege to be working on Telltale's @GameOfThrones.
- 8/21/2014
- by Linda Ge
- The Wrap
While Dante’s Inferno wasn’t a commercial and critical failure, it certainly didn’t have the sales and critical response to merit EA fast tracking a sequel into development. However, fans Dante’s Inferno and developer Visceral Games will be happy to hear that a sequel may be in development.
Joshua Rubin, a video game writer who has worked on Assassin Creed II (among other games), updated his bio page and revealed that he’s working on “a Major Unannounced Sequel from Visceral Studios at EA Games”. He offered a link as a hint which led to the Dante’s Inferno Super Bowl trailer.
Dead Space 3‘s development is a given at this point and Visceral doesn’t have any other in-house properties they could make a sequel out of. Consider this just a rumor at this point, but we’ll keep an eye out for new information related to the project.
Joshua Rubin, a video game writer who has worked on Assassin Creed II (among other games), updated his bio page and revealed that he’s working on “a Major Unannounced Sequel from Visceral Studios at EA Games”. He offered a link as a hint which led to the Dante’s Inferno Super Bowl trailer.
Dead Space 3‘s development is a given at this point and Visceral doesn’t have any other in-house properties they could make a sequel out of. Consider this just a rumor at this point, but we’ll keep an eye out for new information related to the project.
- 11/25/2011
- by Jonathan James
- DailyDead
Coming soon is the Writer’s Guild of America award for excellency in “Videogame Writing” and you know, actual movies. The nominees are:
Assassin’s Creed 2 – Story by Corey May, Script Writers Corey May, Joshua Rubin, Jeffrey Yohalem Call of Duty: Modern Warfare 2 – Written by Jesse Stern, Additional Writing Steve Fukuda, Story by Todd Alderman, Steve Fukuda, Mackey McCandlish, Zied Rieke, Jesse Stern, Jason West, Battlechatter Dialogue, Sean Slayback Uncharted 2: Among Thieves – Written by Amy Hennig Wet – Written by Duppy Demetrius X-Men Origins: Wolverine – Script Writer Marc Guggenheim
Everyone who’s seen this list have the same thing to say about it more or less, and that is, what exactly is Wet, X-Men, and Modern Warfare doing on that list when there were other games like Dragon Age: Origins that certainly had great stories and dialog. Now I’m not going to defend MW2’s cookie-cutter military story, but...
Assassin’s Creed 2 – Story by Corey May, Script Writers Corey May, Joshua Rubin, Jeffrey Yohalem Call of Duty: Modern Warfare 2 – Written by Jesse Stern, Additional Writing Steve Fukuda, Story by Todd Alderman, Steve Fukuda, Mackey McCandlish, Zied Rieke, Jesse Stern, Jason West, Battlechatter Dialogue, Sean Slayback Uncharted 2: Among Thieves – Written by Amy Hennig Wet – Written by Duppy Demetrius X-Men Origins: Wolverine – Script Writer Marc Guggenheim
Everyone who’s seen this list have the same thing to say about it more or less, and that is, what exactly is Wet, X-Men, and Modern Warfare doing on that list when there were other games like Dragon Age: Origins that certainly had great stories and dialog. Now I’m not going to defend MW2’s cookie-cutter military story, but...
- 1/16/2010
- by Trung Bui
- GameRant
It came as no surprise when I learned that Gary Whitta, who wrote the screenplay -- and I use the term generously -- for the Hughes brothers' postapocalyptic dud The Book of Eli, has a background in videogames. An Englishman, born in 1972, Whitta was one of the founders of PC Gamer magazine and also served as its editor-in-chief. In addition to writing scripts for shows like Star Trek: Voyager, he has been a consultant on numerous game franchises and, according to his Wikipedia entry, is best known as a writer on games like Duke Nukem Forever, Prey, and Gears of War.
- 1/15/2010
- by Owen Gleiberman
- EW.com - The Movie Critics
Press Release The Writers Guild of America, West (Wgaw) and the Writers Guild of America, East (Wgae) have announced nominations for outstanding achievement in videogame writing during the past year. The winner of this year’s WGA’s Videogame Writing Award, which recognizes writers as a major creative force in today’s burgeoning gaming industry, will be announced at the upcoming 2010 Writers Guild Awards to be held on Saturday, February 20, 2010, at simultaneous ceremonies in Los Angeles and New York. Videogame Writing Assassin’s Creed II, Story by Corey May, Script Writers Corey May, Joshua Rubin, Jeffrey Yohalem; Ubisoft Entertainment Call of Duty: Modern Warfare 2, Written by Jesse Stern, Additional Writing Steve Fukuda, [...]...
- 1/14/2010
- by Anna Robinson
- Alt Film Guide
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