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1-43 of 43
- When Tony Stark's world is torn apart by a formidable terrorist called the Mandarin, he starts an odyssey of rebuilding and retribution.
- The rising college nerds set out to a convention in Florida, but are not welcomed by the Alpha Beta representatives.
- Two lonely, retired septuagenarians, an unkempt, hard-drinking Irish sea captain, and a fussy, well-mannered Cuban barber form an uneasy friendship.
- When Santa's sleigh gets stuck in Florida, he tells a group of kids the story of Thumbelina.
- Retelling of the classic children's tale from a 1960s psychedelic viewpoint.
- Retelling of the classic fairy tale, but from a decidedly 1960s point of view, complete with "groovy" dialogue.
- A man stuck in the reveries of his youth tracks down the boyhood friend he once tormented, only to find that simpler times were more complicated than he thought.
- Don Williams The Great invites patrons over to a free Iron Butterfly concert at Pirate World in this potpourri of groovy musical talents.
- Santino is a mob boss on the run. While spending the night in a safe house he must confront his past, present, and future.
- Mistaken for a famous dancer, an alien travels to earth looking for an elixir with magical properties in order to compete in a futuristic dance competition.
- The Last Weekend is about college graduates who've been friends since high school. It's their final get together before embarking on careers or wherever life takes them. An innocent, impromptu beach party gets a bit out of hand, but as the party winds down, a dark secret is learned affecting everyone.
- A pizza man stands in a fiery kitchen defying fate.
- Stand up comedy performance by Nick Souffrant
- Crockett and Tubbs must protect a reluctant witness from his prior employers -- the Mafia family that wants to silence him.
- Guy searches out restaurants serving the best comfort food, from French toast in Baltimore to cornbread in Huntington, West Virginia.
- Why would 2 lawyers be wearing mermaid tails and coffee crowns? - To explain the trademark legal battles Starbucks' siren / mermaid logo stirred up with coffee competitors. Tune into our freshly brewed Legal Fox TV episode here with an es-steamed special guest co-host. Discover how the famous Starbucks' sexy siren logo faced much HEAT in foreign seas. Also, "sea" how competing coffee companies brewed up heated legal trademark battles using mermaids and mythological images.
- Womanizing Gordon Adams is killed aboard Andrew Bailey's yacht during the annual "Hemingway Days" booze cruise. Jim has to figure out if bootleggers are involved. A past romance of Callie, Dr. Ben Avery, shows up with unexpected news that could drastically change everything.
- Legal Fox(TM) and The Mermaid Lawyer® explain some very real legal issues that have involved mermaid entertainers and apparel. They caught up with Singapore's first professional mermaid, Mermaid Syrena, as well as Florida's viral Mermaid Elle, both of whom were the victim of unauthorized impersonation, copyright infringement and publicity rights violations. They also cover trademark issues involving one solo, woman-owed company "Blankie Tails" whose Mermaid-tail-shaped blanket was pirated by larger companies such as the "Snuggie" brand and others. Learn why these seeming infringers sailed away with no punishment.
- While Frankie and Cole hide out from WARPA. Eliza holds the Gaines Family hostage. Frankie then finally comes face-to-face with Eliza and attempts to defeat her in order to save her family.
- Frankie is determined to rescue Andrew and the gang turns to Tammy for help; Andrew pays the price for refusing to cooperate with WARPA; two new students start at Sepulveda High.
- Frankie, Dayton and Cole are at a loss when they realize their plan to free Andrew has a fatal flaw; Andrew attempts to escape.
- Andrew's new roommate is an android named Simone; Frankie, Dayton and Cole test out the robo-roaches at Sepulveda High; Zane announces auditions for the new school play.
- Andrew and Simone break out of their cell while Frankie, Dayton and Cole come up with a risky plan to rescue Andrew; Tammy continues to act strangely; Frankie discovers that WARPA has planted a chip in Tammy's neck.
- When Frankie, Dayton and Cole break into WARPA they discover that Andrew is missing!
- When Frankie and Andrew are knocked unconscious, the rest of the gang must work to revive them in time and escape from the WARPA agents. Meanwhile, the Gaines family meets Cynthia and prepares for Sigourney's trip to space.
- Simone adjusts to high school while Frankie and Dayton try to free Tammy from WARPA's control.
- Andrew auditions for the school play and surprises everyone with his amazing voice -- but James has a bigger surprise in store that will change Andrew and Sepulveda High forever.
- Cole learns that Frankie and Andrew will share a kiss during the school play; James discovers something very surprising about Simone.
- A new installation messes with Frankie's programming and changes her behavior, while a new club at school proves that not everyone wants androids at Sepulveda High.
- With Rachel's help, Frankie and Dayton uncover more about WARPA's master plan. Cole and Andrew get into a fight and Simone glitches out.
- Tammy tries to take control after Andrew is forced to defend himself against NAH but it might be too late. And Frankie makes a shocking announcement.
- With Simone's memory wiped, the others must keep her android identity under wraps. But Frankie faces a challenge of her own when Sigourney finds out about the anti-android group at Sepulveda High.
- Will and Jenny do everything they can to obey Sigourney's orders to protect Frankie, but when Frankie fails Tammy's android test, she and Dayton must find a way to keep Frankie's secret.
- Rachel is determined to beat the final level of the "game," but Frankie and Dayton worry they are putting her in danger. Simone believes she has a crush on Cole, which leads Frankie to feel jealousy for the first time.
- Frankie and Dayton make a shocking discovery and must work to uncover the truth. Tammy tries to recruit Rachel and Andrew for the Brain Squad vs. Teachers match. And Frankie says goodbye to Cole.
- When Frankie starts missing Cole, Dayton suggests they make a care package to send to him. At WARPA, Cole and Kingston attempt to call Dayton for help. And James tries to exploit Andrew's abilities on TV.
- Frankie is faced with an impossible choice and agrees to give WARPA what they want. Dayton, Will, and Jenny try to devise a plan to save Sigourney and help Frankie rescue Cole.
- Frankie finally learns the truth about what WARPA has planned for Cole. And while Dayton, Will and Jenny try to convince James to help, Rachel explains WARPA to Zane.
- While Frankie is prepped to work on Cole, Rachel uses Jenny's app to control Beto at WARPA; Andrew, Simone, and Kingston team up to escape and save the others; Frankie and Cole share a special moment.