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Cast
Charlie Kraslavsky | ... |
Chris Redfield
(as Charlie)
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Inezh | ... |
Jill Valentine
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Greg Smith | ... |
Barry Burton
(as Gregory)
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Linda | ... |
Rebecca Chambers
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Eric Pirius | ... |
Albert Wesker
(as Eric)
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Jason Wool | ... |
Joseph Frost
(as Jason)
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Rest of cast listed alphabetically: | |||
Clay Enniss | ... |
Richard Aiken (uncredited) (voice)
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Barry Gjerde | ... |
Barry Burton (uncredited) (voice)
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Dean Harrington | ... |
Enrico Marini (uncredited) (voice)
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Lynn Harris | ... |
Rebecca Chambers (uncredited) (voice)
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Sergio Jones | ... |
Brad Vickers (uncredited) (voice)
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Pablo Kuntz | ... |
Albert Wesker (uncredited) (voice)
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Ramsay Scott | ... |
Chris Redfield (uncredited) (voice)
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Ward Sexton | ... |
Narrator (uncredited) (voice)
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Directed by
Shinji Mikami | ... | (as Mikami Shinji) |
Mitsuhisa Hosoki | ... | (live-action cutscenes) (as Hosoki Mtsuhisa) / (live-action cutscenes) (as Mitsuhisa Hosoki) |
Written by
Kenichi Iwao | ... | (scenario) (as Iwao Kenichi) |
Yasuyuki Saga | ... | (background story) (as Saga Yasuyuki) |
Produced by
Masayuki Akahori | ... | producer (as Akahori Masayuki) |
Tokuro Fujiwara | ... | general producer (as Fujiwara Tokuro) |
Keiji Inafune | ... | producer: Dual Shock version (as Inafune Keiji) |
Shinji Mikami | ... | producer: Dual Shock version (as Mikami Shinji) |
Nobuhiro Nishitani | ... | producer: live-action cutscenes (as Nishitani Norihiro) |
Yoshiki Okamoto | ... | executive producer (as Okamoto Yoshiki) / general producer: Dual Shock version (as Okamoto Yoshiki) |
Music by
Akari Kaida | ... | (composition) (as Kaida Akari) |
Mamoru Samuragôchi | ... | (as Samuragouchi Mamoru) |
Makoto Tomozawa | ... | (composition) (as Tomozawa Makoto) |
Masami Ueda | ... | (composition) (as Ueda Masami) |
Cinematography by
Iwao Hara | ... | (live-action cutscenes) (as Hara Iwao) |
Casting By
Lynn Harris | ||
Toru Tateishi | ... | (live-action cutscenes) (as Tateishi Toru) |
Makeup Department
Wakana Hara | ... | hair stylist: live-action cutscenes (as Hara Wakana) |
Shoko Kato | ... | makeup artist: live-action cutscenes (as Kato Shoko) |
Production Management
Masanori Takano | ... | production manager: live-action cutscenes (as Takano Masanori) |
Art Department
Mitsuru Kuwahata | ... | designer: rooms (as Kuwahata Mitsuru) |
Yorinao Matsuura | ... | designer: enemies (as Matsuura Yorinao) |
Yuko Nakadai | ... | designer: rooms (as Nakadai Yuko) |
Kazuki Nakayama | ... | designer: rooms (as Nakayama Kazuki) |
Toru Nakayama | ... | designer: enemies (as Nakayama Toru) |
Aya Nishio | ... | lettering (as Nishio Aya) |
Kazunori Shimizu | ... | designer: enemies (as Shimizu Kazunori) |
Bill Sienkiewicz | ... | cover art: US version |
Shizuyo Ukai | ... | designer: icon (as Ukai Shizuyo) |
Sound Department
Wataru Hama | ... | sound designer (as Hama Wataru) |
Hideaki Utsumi | ... | sound designer (as Ustumi Hideaki) / sound designer (as Utsumi Hideaki) |
Ippo Yamada | ... | sound designer (as Yamada Ippo) |
Special Effects by
Yoshiaki Teshima | ... | effects (as Teshima Yoshiaki) |
Satomi Tsubota | ... | effects (as Tsubota Satomi) |
Visual Effects by
Yuuji Ishihara | ... | character texture artist (as Ishihara Yuji) |
Hideaki Katagiri | ... | character texture artist (as Katagiri Hideaki) |
Ryoji Shimogama | ... | character texture artist (as Shimogama Ryoji) |
Camera and Electrical Department
Takahisa Aida | ... | lighting director: live-action cutscenes (as Aida Takahisa) / lighting: live-action cutscenes (as Aida Takahisa) |
Kazunori Kadoi | ... | camera works (as Kadoi Kazunori) |
Hideki Kamiya | ... | camera works (as Kamiya Hideki) |
Hiroki Katô | ... | camera works (as Kato Hiroki) |
Satoshi Murata | ... | camera works (as Murata Satoshi) |
Koji Oda | ... | camera works (as Oda Koji) / camera works (as Oda Kouji) |
Animation Department
Motoji Fujita | ... | background modeler (as Fujita Motoji) |
Atsuko Hamada | ... | background modeler (as Hamada Atsuko) |
Miho Hamano | ... | background modeler (as Hamano Miho) |
Satomi Hayashi | ... | character model/motion (as Hayashi Satomi) |
Yasushi Hiraoka | ... | background/object texture (as Hiraoka Yasushi) |
Naoki Katakai | ... | background/object texture (as Katakai Naoki) |
Hideyuki Koitabashi | ... | background/object texture (as Koitabashi Hideyuki) |
Muneyuki Kotegawa | ... | background/object texture (as Kotegawa Muneyuki) |
Ippei Masuda | ... | background modeler (as Masuda Ippei) |
Yasuyuki Matsunami | ... | background modeler (as Matsunami Yasuyuki) |
Keiichi Nabetani | ... | background modeler (as Nabetani Keiichi) |
Yoshihiro Nakamoto | ... | background/object texture (as Nakamoto Yoshihiro) |
Seiji Namba | ... | CG movie: live-action custcenes (as Namba Seiji) / cg movie: live-action cutscenes (as Namba Seiji) |
Chie Nishida | ... | background/object texture (as Nishida Chie) |
Satoru Nishikawa | ... | background modeler (as Nishikawa Satoru) |
Jun Ogawa | ... | background/object texture (as Ogawa Jun) |
Tetsuya Shiraishi | ... | background modeler (as Shiraishi Tetsuya) |
Hidesato Sueyoshi | ... | background/object texture (as Sueyoshi Hidesato) |
Manabu Takeda | ... | background/object texture (as Takeda Manabu) |
Naomi Takemoto | ... | background/object texture (as Takemoto Naomi) |
Jun Takeuchi | ... | character model/motion (as Takeuchi Jun) |
Ippei Yamamoto | ... | background/object texture (as Yamamoto Ippei) |
Nobuaki Yamazaki | ... | background/object texture (as Yamazaki Nobuaki) |
Junko Yasuda | ... | background modeler (as Yasuda Junko) |
Kenichiro Yoshimura | ... | background/object texture (as Yoshimura Kenichirou) |
Isao Ôishi | ... | character designer (as Ohishi Isao) |
Casting Department
Lynn Harris | ... | casting consultant: USA (uncredited) |
Music Department
Yoshino Aoki | ... | music data editor (as Aoki Yoshino) |
Lynn Harris | ... | voice: soundtrack |
Akari Kaida | ... | arrangement (as Kaida Akari) |
Takashi Niigaki | ... | conductor: Biohazard Symphony Orchestra (as Niigaki Takashi) |
Shun Nishigaki | ... | music data editor (as Nishigaki Syun) |
Mamoru Samuragôchi | ... | orchestrator: Biohazard Symphony Orchestra (as Samuragouchi Mamoru) |
Makoto Tomozawa | ... | arrangement (as Tomozawa Makoto) |
Shusaku Uchiyama | ... | music data editor (as Uchiyama Shusaku) |
Masami Ueda | ... | arrangement (as Ueda Masami) |
Additional Crew
Yasuhiro Anpo | ... | software engineer: system (as Anpo Yasuhiro) |
Kazuhiro Aoyama | ... | event director (as Aoyama Kazuhiro) |
Takahiro Arimitsu | ... | designer: plot (as Arimitsu Takahiro) |
Shuichiro Chiboshi | ... | software engineer: event (as Chiboshi Syuichiro) |
Takeshi Enomoto | ... | software engineer: event (as Enomoto Takeshi) |
Yuji Hagiyama | ... | software engineer: player / enemy (as Hagiyama Yuji) |
Lynn Harris | ... | Director of Voice Actors Game: FMV Dub / voice director (uncredited) |
Takashi Hashimoto | ... | software engineer: authoring system (as Hashimoto Takashi) |
Masako Honma | ... | designer: publicity (as Honma Masako) |
Takayuki Inoue | ... | software engineer: cockpit (as Inoue Takayuki) |
Tomohito Ishihara | ... | software engineer: sound system / effect (as Ishihara Tomohito) / software engineer: sound system / effect (as Tomohito Ishihara) |
Kazunori Kadoi | ... | system planner (as Kadoi Kazunori) |
Hideki Kamiya | ... | system planner (as Kamiya Hideki) |
Katsutoshi Karatsuma | ... | software engineer: player / enemy (as Karatsuma Katsutoshi) |
Michinori Kataoka | ... | software engineer: room editor (as Kataoka Michinori) |
Hiroki Katô | ... | system planner (as Kato Hiroki) |
Hiroyuki Kobayashi | ... | software engineer: player / enemy (as Kobayashi Hiroyuki) |
Masahiko Kurokawa | ... | supervisor (as Kurokawa Masahiko) |
Atsushi Manobe | ... | software engineer: authoring system (as Manobe Atsushi) |
Hideaki Motozuka | ... | software engineer: room editor (as Motozuka Hideaki) |
Satoshi Murata | ... | system planner (as Murata Satoshi) |
Takashi Nakaya | ... | event director (as Nakaya Takashi) |
Shigeki Niino | ... | software engineer: player / enemy (as Niino Shigeki) |
Koji Oda | ... | system planner (as Oda Kouji) |
Noriyuki Ohtani | ... | software engineer: event (as Ohtani Noriyuki) |
Mitsuo Okamoto | ... | software engineer: movie (as Okamoto Mituo) |
Mitsunori Sakano | ... | software engineer: authoring system (as Sakano Mitsunori) |
Kiyohiko Sakata | ... | software engineer: event (as Sakata Kiyohiko) |
Kazushi Sano | ... | software engineer: base program (as Sano Kazushi) |
Hidekazu Shingaki | ... | software engineer: room editor (as Shingaki Hidekazu) |
Jun Takeuchi | ... | motion designer |
Hiroaki Watanabe | ... | software engineer: movie (as Watanabe Hiroaki) |
Masaaki Yamada | ... | event director (as Yamada Masaaki) |
Takahiro Yamada | ... | software engineer: base program (as Yamada Takahiro) |
Thanks
Shigeomi Okamura | ... | special thanks (as Okamura Shigeomi) |
Takuya Shiraiwa | ... | special thanks (as Shiraiwa Takuya) |
Tsuyoshi Wakuta | ... | special thanks (as Wakuta Tsuyoshi) |
Production Companies
- Capcom Company
- Center Field Co. (with cooperation from)
Distributors
- Capcom Entertainment (1996) (United States) (PlayStation version) (presented by)
- Capcom Entertainment (1998) (World-wide) (PlayStation version) (presented by)
Special Effects
Other Companies
- Vision Universe Co. (post production)
- M on M / Music Expedition Co. (music)
- M on M / Music Expedition Co. (music) (credited only on regular version)
- F.M.C. (plan cooperation)
- F.M.C. (plan cooperation) (credited only on regular version)
Storyline
Plot Summary |
The elite S.T.A.R.S (Special Tactics and Rescue Service) team of the Raccoon City Police Department are investigating some strange cannibalized corpses on the outskirts of the city. On its way, the Bravo S.T.A.R.S team go missing. The Alpha squad, Jill and Chris' team, are sent to locate them. While searching, they find the crashed helicopter but are set upon by mutated dogs, causing them to flee into a supposedly abandoned mansion. Written by dreamian |
Plot Keywords | |
Taglines | Enter the Survival Horror. See more » |
Genres | |
Parents Guide | View content advisory » |
Certification |
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Additional Details
Also Known As |
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Official Sites | |
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Filming Locations |
Did You Know?
Trivia | The horror film Sweet Home (1989), its spin-off game Sweet Home (1989) and the game Alone in the Dark (1992) were credited by creator Shinji Mikami as the main inspirations for this first game in the Resident Evil series. Sweet Home and Alone in the Dark are both about a group of people entering a haunted mansion (albeit haunted by supernatural entities or occult monsters rather than genetically engineered abominations). Other influences that Mikami has acknowledged are Night of the Living Dead (1968), Dawn of the Dead (1978) and The Shining (1980). See more » |
Goofs | In the beginning of Jill's scenario, Barry gives Jill a lock pick, claiming her to be an expert in using one. However, it is described in the game manual that Barry is an ex-SWAT team member, who are trained to use lock picks in various properties. See more » |
Movie Connections | Featured in Episode #5.16 (1996). See more » |
Soundtracks | Terror (Darkness Lives) See more » |
Crazy Credits | Gameplay footage of each playable character is used while the credits roll, but is only available when you play the game that ends with the mansion blowing up. See more » |
Quotes |
Barry Burton:
That was too close. You were almost a Jill sandwich! See more » |