The original Getaway was seriously flawed. This sequel is still flawed, but the storyline as a whole is much stronger and more interesting than the first game. However, the game-play is little improved from the prequel, which probably has a bearing on why I completed this game just three days after purchasing it for an expensive £31.99. The Getaway: Black Monday is absolutely no different to the first game in that it's still set in London, although a few extra roads and alleyways have been added. Nice to see a greater range of vehicles to drive too, including motorbikes. They don't handle particularly well when driven fast though.
A highlight is that the player has to portray three different characters, all of which are (obviously) connected to the (good) storyline, which has a satisfactory ending. We also have a wide variety of driving games to choose from when not in story mode, even if the taxi driver mode is utter trash....
London is an extremely busy city, full of hubbub. Why is Black Monday's London so bare? If this game had incorporated the usual hubbub life that London always sees (Oxford Street in particular) I think it would have been more enjoyable and realistic. But Black Monday is definitely improved over the first game. 7/10