A backwoods farmer struggles to find his way to sanctuary, away from an army of reanimated corpses.A backwoods farmer struggles to find his way to sanctuary, away from an army of reanimated corpses.A backwoods farmer struggles to find his way to sanctuary, away from an army of reanimated corpses.
Photos
David Koseruba
- Jack
- (voice)
Noah Bentley
- First Male Zombie
- (voice)
- (uncredited)
Aimée Leigh
- First Female Zombie
- (voice)
- (uncredited)
Christopher Murney
- Otis
- (voice)
- (uncredited)
Christopher Murvey
- Zombie
- (voice)
- (uncredited)
Storyline
Did you know
- TriviaThis was originally developed as a single-player PC game called Day of the Zombie, which had a four month development cycle and was ready for an October 2004 release. Day of the Zombie was shown to Universal Studios around the time the movie Land of the Dead (2005) was being filmed in Toronto, Canada (where Groove is headquartered) - this is how the license was secured. The game was ported to Xbox, multiplayer functionality was added and environments were added to tie the game to the movie.
- GoofsThe weapon ammunition limit for the M-16 rifle should be capped at a multiple of 30 to account for the 30 rounds in a clip.
- ConnectionsReferences Land of the Dead (2005)
Featured review
Land of the Dead: Road to Fiddlers Green (PC Review)
The whole idea of this game is more than appealing to me as I am a massive zombie fan, be it Romero's movies, Fulci's movies, Dan O'Bannon's Return of the Living Dead, or even Peter Jackson's Brain Dead. I love nigh on all undead movies (one or two aside though). I have over 25 novels with a zombie theme to them.
The music score for this game (on every level in the game) is one of creepiness and tension. Take for instance the music for level 2. The score for that level is one that is just eerie as hell it's self!. It doesn't help either when you see the zombies coming through the rows of corn at you with the music in the background, very creepy!. And in being so the game should only EVER be played in the dark hours, lights out, with headphones. When you do this you forget the flaws the game has for a time and are immersed in the world on display.
We need more games of this type, and soon. I cannot wait for Dead Island to arrive on the PC as it looks like a cross between "Lost" and "Zombie Flesh Eaters". Hell, anything with zombies in it that is half decent or very good has my attention. And this game, although it isn't very good, it is playable. I myself have completed it on the PC 11 times now. I used the Land of the Dead X3 mod file for it when playing it. This adds double the zombie count to every level and it also gives you enough ammo to deal with the extra zombies as well, if you're careful that is!.
The graphics were passable, even though they were about 3 steps behind the modern FPS games out there. I for one go for immersion and experience during game play than fancy graphics and shallow experiences during game play. As a horror movie and video game fan I love the atmosphere in this game and it for this reason I award it 7 out of 10. If the zombie hit detection was better then it would have got a 9 from me. The zombies take too many bullets to go down. If you can let that slide, I can, then you might just see yourself enjoy the creepy world on display in this game (played at night time of course).
Anyone in the industry out there that is listening, if you can make it happen do so!. Bring out the supposedly cancelled "City of the Dead" game as it was similar in style of game play to this game. Hopefully minus the zombie hit detection flaw that is!.
Land of the Dead: Road to Fiddlers Green - 7/10.
The music score for this game (on every level in the game) is one of creepiness and tension. Take for instance the music for level 2. The score for that level is one that is just eerie as hell it's self!. It doesn't help either when you see the zombies coming through the rows of corn at you with the music in the background, very creepy!. And in being so the game should only EVER be played in the dark hours, lights out, with headphones. When you do this you forget the flaws the game has for a time and are immersed in the world on display.
We need more games of this type, and soon. I cannot wait for Dead Island to arrive on the PC as it looks like a cross between "Lost" and "Zombie Flesh Eaters". Hell, anything with zombies in it that is half decent or very good has my attention. And this game, although it isn't very good, it is playable. I myself have completed it on the PC 11 times now. I used the Land of the Dead X3 mod file for it when playing it. This adds double the zombie count to every level and it also gives you enough ammo to deal with the extra zombies as well, if you're careful that is!.
The graphics were passable, even though they were about 3 steps behind the modern FPS games out there. I for one go for immersion and experience during game play than fancy graphics and shallow experiences during game play. As a horror movie and video game fan I love the atmosphere in this game and it for this reason I award it 7 out of 10. If the zombie hit detection was better then it would have got a 9 from me. The zombies take too many bullets to go down. If you can let that slide, I can, then you might just see yourself enjoy the creepy world on display in this game (played at night time of course).
Anyone in the industry out there that is listening, if you can make it happen do so!. Bring out the supposedly cancelled "City of the Dead" game as it was similar in style of game play to this game. Hopefully minus the zombie hit detection flaw that is!.
Land of the Dead: Road to Fiddlers Green - 7/10.
helpful•31
- Radu_Vladislas
- May 15, 2007
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