Black Ops soldier Sgt. Jack Kellar gets interrogated about his actions in the previous four days towards an international weapons-dealing terrorist organization known as "Seventh Wave."
Writers:
Stars:
Awards:
- 1 win & 5 nominations.
- See more »
Photos and Videos
Cast
Jackie Gonneau | ... |
(voice)
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Martin Papazian | ... |
Sgt. Kellar (voice)
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Paul Pape | ... |
Interrogator (voice)
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Cree Summer | ... |
(voice)
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Rene Mujica | ... |
(voice)
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Jason Singer | ... |
(voice)
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Pavel Balashov | ... |
(voice)
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Igor Kitaev | ... |
(voice)
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Victor Korjenko | ... |
(voice)
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Nick Lazarev | ... |
(voice)
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Andrey Yaroslavtsev | ... |
(voice)
(as Andrew Yaroslavtsev)
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Rest of cast listed alphabetically: | |||
Alessandro D'Errico | ... |
(voice)
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Eiji Hanawa | ... |
(voice)
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Goichi Komiya | ... |
(voice)
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Tsuguo Mogami | ... |
(voice)
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Rick Pasqualone | ... |
(voice)
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Cara Payne | ... |
MacCarver
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Gô Shinomiya | ... |
(voice)
(as Gou Shinomiya)
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Chad Randau | ... |
Soldier (uncredited) (voice)
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Craig Robert Young | ... |
Pvt. Jones (uncredited) (voice)
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Written by
Adrian Vershinin | ... | (screenplay) |
Guy Miller | ... | (story) |
Alexander Ward | ... | (story) (as Alex Ward) |
Produced by
Adrian Chaw | ... | co-producer |
Jeremy Chubb | ... | producer |
Fiona Sperry | ... | executive producer |
Alexander Ward | ... | executive producer (as Alex Ward) |
Music by
Michael Giacchino | ||
Chris Tilton |
Cinematography by
Joseph A. Hodges | ... | (as Joseph Hodges) |
Casting By
Terri Douglas |
Art Direction by
John Miles |
Art Department
Thomas Adams | ... | world artist |
Femi Adegboye | ... | world artist |
Filip Aleksandrow | ... | artist: front end |
Paul Ayliffe | ... | additional artwork |
Chris Baker | ... | additional artwork |
Andy Beck | ... | artist: front end |
Max Cant | ... | lead world artist |
Nicole Coleman | ... | world artist |
Dave Flynn | ... | environment artist & technical artist / interactive scenery and explosive objects |
David Flynn | ... | world artist |
Richard Franke | ... | lead world artist |
Jack Griffin | ... | world artist |
Ben Hayden | ... | world artist |
Chris Healy | ... | lead artist: weapons |
Geoff Heatley | ... | additional artwork |
Tim Holleyman | ... | additional artwork |
George Hull | ... | additional artwork |
Neil Kaminski | ... | lead world artist |
Yukiko Konno | ... | additional artwork |
Quyen Lam | ... | world artist |
Kwok Law | ... | world artist |
Remi Lefort | ... | world artist |
John Lewis | ... | world artist |
Phillip Lloyd | ... | world artist |
Barry Meade | ... | world artist |
Craig Moore | ... | world artist |
Garry Napper | ... | additional artwork |
David Nye | ... | world artist |
Emma Nye | ... | world artist |
Ian Palmer | ... | world artist |
Young Jin Park | ... | world artist |
Adriaan Pottas | ... | world artist |
David Rack | ... | lead world artist |
Damien Rayfield | ... | world artist |
Damon Rayner | ... | world artist |
Rasmus Rendtoft Jørgensen | ... | concept artist (as Rasmus Jorgensen) |
Lee Robinson | ... | lead concept artist |
Carl Leon Ross | ... | lead world artist |
Matthew Snyman | ... | world artist |
Gert Stevens | ... | concept artist |
Mark Tatham | ... | world artist |
Lee Taylor | ... | additional artwork |
Mathew Taylor | ... | additional artwork (as Matt Taylor) |
Dan Walker | ... | additional artwork |
Samuel White | ... | artist: front end |
Steve Wilding | ... | world artist |
Sound Department
John Brunton | ... | mastering: EAUK Studios |
Daniel Burnett | ... | mastering: EAUK Studios |
Stephen Chard | ... | mastering: EAUK Studios |
Peter Cusack | ... | additional sound designer |
Charles Deenen | ... | additional sound designer (as Charles Deenan) |
Steve Emney | ... | sound designer |
Des Gayle | ... | mastering: EAUK Studios |
Paul Gorman | ... | additional sound designer |
Chris Hegstrom | ... | senior sound designer |
Lewis James | ... | sound designer |
James Kneen | ... | mastering: EAUK Studios |
Zsolt Marx | ... | audio programmer |
Charles Maynes | ... | additional sound designer |
Ben Minto | ... | lead technical sound designer |
Joanna Orland | ... | sound designer |
Sam Roberts | ... | mastering: EAUK Studios |
Stephen Root | ... | sound director |
James Smith | ... | audio programmer |
David Steptoe | ... | lead audio programmer |
Jason Swanscott | ... | foley recordist: Pinewood Studios |
Chris Sweetman | ... | lead sound designer |
Kevin Tayler | ... | foley recordist: Pinewood Studios |
Adrian Vershinin | ... | voice over director |
Alan Vincent | ... | mastering: EAUK Studios |
James Warren | ... | audio programmer |
Chris Watson | ... | additional sound designer |
Visual Effects by
Jeffrey Benoit | ... | pre-visualization artist (as Jeff Benoit) |
Fabio Bonvicini | ... | lead character rigger |
Ingmar Clarysse | ... | visual effects artist |
Jonathan Graham | ... | lead visual effects artist |
Nakia McGlynn | ... | lighting technical director: Electronic Arts |
Lyndon Munt | ... | pre-visualization artist (as Charles Deenan) |
Jonathan Neill | ... | cgi supervisor |
Roger Schembri | ... | pre-visualization artist |
Tad Swift | ... | lead visual effects programmer |
Nathan Walker | ... | cinematics visual effects |
Chris Walley | ... | pre-visualization artist |
Animation Department
Gabriel Gelade | ... | animator |
Edward Lavin | ... | character artist |
John Lee | ... | animator |
Neil Manners | ... | senior animator |
Neil Parkinson | ... | lead animator |
Casting Department
Terri Douglas | ... | voice casting: English voices |
Additional Crew
John Adams | ... | military trainer |
David Addis | ... | game programmer |
Fraz Ahmed | ... | game tester: quality assurance, EAUK Studios |
Nabeel Akhter | ... | game tester: quality assurance, EAUK Studios |
Dami Akintola | ... | game tester: quality assurance, EAUK Studios |
David Alonso | ... | localization: Spain, EAUK Studios |
Chris Ambler | ... | quality assurance director: EAUK Studios |
David Ambler | ... | compliance tester: EAUK Studios |
Jonathan Ansell | ... | compliance tester: EAUK Studios |
Ian Anson | ... | game tester: quality assurance, EAUK Studios |
Anish Antony | ... | game tester: quality assurance, EAUK Studios |
Lee Appleton | ... | game tester: quality assurance, EAUK Studios |
Rory Armes | ... | general manager: EAUK Studios |
Simon Arnold | ... | game tester: quality assurance, EAUK Studios |
Aaron Avery | ... | game tester: quality assurance, EAUK Studios |
Teresa Bajo | ... | localization: Spain, EAUK Studios |
Enrico Balducci | ... | localization: Italy, EAUK Studios |
Jonathan Bartlett | ... | studio operations: EAUK Studios |
Oleg Bazayev | ... | recording producer: Russian voices |
Eduardo Belinchon | ... | integration team: EAUK Studios |
Peter Bishop | ... | additional programmer |
Stuart Black | ... | senior designer |
Julian Born | ... | localization: Germany, EAUK Studios |
Alexander Bowman | ... | localization: Germany, EAUK Studios |
Donna Brooke-Mee | ... | game tester: quality assurance, EAUK Studios |
Jonathan Brothwell | ... | game tester: quality assurance, EAUK Studios |
Richard Bunn | ... | level designer |
Jonathan Burroughs | ... | game tester: quality assurance, EAUK Studios |
David Byrne | ... | chief operating officer: EAUK Studios |
Robert Böck | ... | localization: Germany, EAUK Studios |
Santiago Capa | ... | integration team: EAUK Studios |
Michael Carr | ... | additional programmer |
Bill Carter | ... | technical analyst: EAUK Studios |
Jose María Castrillo | ... | integration team: EAUK Studios |
Leon Chua | ... | game tester: quality assurance, EAUK Studios |
Amy Clark | ... | game tester: quality assurance, EAUK Studios |
Rory Clench | ... | game tester: quality assurance, EAUK Studios |
Cedrick Collomb | ... | graphics programmer |
Tim Comerford | ... | game tester: quality assurance, EAUK Studios |
Juan Comesaña | ... | integration team: EAUK Studios |
Mike Cooper | ... | studio localization: EAUK Studios |
Sylvain Cornillion | ... | programmer: AI |
Olivier Cornu | ... | localization: France, EAUK Studios |
Álvaro Corral | ... | localization: Spain, EAUK Studios |
Rob Cowsill | ... | gameplay programmer |
Jon Creighton | ... | lead graphics programmer |
Darren Culley | ... | game tester: quality assurance, EAUK Studios |
Rodrigo da Costa | ... | localization: Spain, EAUK Studios (as Rodrigo Abad) |
Graham Daniell | ... | world programmer |
Steve Darnell | ... | game tester: quality assurance, EAUK Studios |
Rachel David | ... | game tester: quality assurance, EAUK Studios |
Jon Dean | ... | game tester: quality assurance, EAUK Studios |
Audrey Demanget | ... | localization: France, EAUK Studios |
Daniel Demchenko | ... | translator: Russian voices |
Sylvain Deniau | ... | localization: France, EAUK Studios |
Paul Devonshire | ... | it support engineer |
Robert Dodd | ... | lead world programmer |
James Dorney | ... | game tester: quality assurance, EAUK Studios |
Sue Eilfield | ... | human resources director: EAUK Studios |
Muhammed Eljaouhari | ... | game tester: quality assurance, EAUK Studios |
Mohamed Elwakili | ... | compliance tester: EAUK Studios |
Dean Evans | ... | production supporter |
Robin Evans | ... | game tester: quality assurance, EAUK Studios |
Martino Figueroa | ... | gameplay programmer |
Richard Forjoe | ... | game tester: quality assurance, EAUK Studios |
Natalie Francis | ... | studio operations: EAUK Studios |
Sean Francis | ... | game tester: quality assurance, EAUK Studios |
Alex Fry | ... | senior programmer |
Laura George | ... | studio operations: EAUK Studios |
Paul Glancey | ... | production supporter |
Rob Glenister | ... | game tester: quality assurance, EAUK Studios (as Robert Glenister) |
Alice Gollon | ... | game tester: quality assurance, EAUK Studios |
Renaud L. Gonzalez | ... | localization: Spain, EAUK Studios |
Anders Granlund | ... | game programmer |
Joseph Grant | ... | test consultancy manager: EAUK Studios (as Joe Grant) |
Andy Gray | ... | gameplay programmer |
Philip Gregory | ... | game tester: quality assurance, EAUK Studios |
Vladimir Grezneff | ... | recording engineer: Russian voices |
Gareth Harding | ... | franchise game tester: EAUK Studios |
Mike Harding | ... | integration team: EAUK Studios |
James Harlow | ... | additional programmer |
Sam Hart | ... | studio localization: EAUK Studios (as Sam Turner) |
David Harvey | ... | programmer: AI |
Paul Harvey | ... | game tester: quality assurance, EAUK Studios |
Lee Hawkings | ... | game tester: quality assurance, EAUK Studios |
Pete Hawley | ... | production supporter |
Jon Head | ... | additional programmer |
Fridrich Heider | ... | military advisor: Russian Specnaz (as Colonel Fridrich Heider) |
James Herman | ... | game tester: quality assurance, EAUK Studios |
Inés Hernandez | ... | integration team: EAUK Studios |
Mitsuo Hirakawa | ... | assistant development manager |
Phillip Hounslow | ... | game programmer |
Tommy Hudson | ... | level designer |
Angela Hunt | ... | development manager |
Youssef Hussein | ... | game tester: quality assurance, EAUK Studios |
Tom Hyde | ... | game tester: quality assurance, EAUK Studios |
Richard Hylands | ... | lead technical analyst: EAUK Studios |
Kei Iwamoto | ... | localization: Japan, EAUK Studios |
Matthew Jeffrey | ... | senior recruitment manager |
Anthony Karavias | ... | compliance tester: EAUK Studios |
Alexandra Kemp | ... | game tester: quality assurance, EAUK Studios (as Alex Kemp) |
Helen King | ... | production supporter |
Timothy King | ... | technical artist |
Patrick Klaus | ... | studio localization: EAUK Studios |
Artem Kolpakov | ... | studio engineer: Russian voices |
Peter Lake | ... | pre-visualization lead (as Pete Lake) |
Weng Lam | ... | game tester: quality assurance, EAUK Studios |
Jon Lawrence | ... | development director |
William Lindesay | ... | game tester: quality assurance, EAUK Studios |
Ling Lo | ... | programmer: tools and build |
Darren Loveless | ... | game tester: quality assurance, EAUK Studios |
Steve Lucas | ... | lead programmer |
Gareth Ludlow | ... | game tester: quality assurance, EAUK Studios |
Pablo López | ... | localization: Spain, EAUK Studios |
Fabio Maccari | ... | localization: Italy, EAUK Studios |
Chris Major | ... | game programmer |
Aitor Manero | ... | integration team: EAUK Studios |
Laura López Marín | ... | integration team: EAUK Studios |
John Mccann | ... | level designer |
Craig McLeod | ... | franchise game tester: EAUK Studios |
James Melling | ... | technical analyst: EAUK Studios |
Alexey Menshikov | ... | voiceover producer: Russian voices |
Anne Miles | ... | studio operations: EAUK Studios |
Andrew Miller | ... | quality assurance process manager: EAUK Studios |
Ben Miller | ... | compliance tester: EAUK Studios |
Guillaume Moerman | ... | localization: France, EAUK Studios |
Nadine Monschau | ... | localization: Germany, EAUK Studios |
Gemma Moore | ... | production supporter |
Stefano Mozzi | ... | localization: Italy, EAUK Studios |
Sean Murray | ... | game programmer |
Masataka Nemoto | ... | studio localization: EAUK Studios |
Edward Newlands | ... | game tester: quality assurance, EAUK Studios |
Bernd Niemietz | ... | localization: Germany, EAUK Studios |
Alexander Norman | ... | game tester: quality assurance, EAUK Studios |
Sergio Lopez Obeso | ... | integration team: EAUK Studios |
Gary Oliver | ... | game tester: quality assurance, EAUK Studios |
Michael Othen | ... | level designer |
Richard Parr | ... | technical director |
Sandra Picaper | ... | studio localization: EAUK Studios |
Edward Pinnock | ... | game tester: quality assurance, EAUK Studios |
Davide Pirola | ... | graphics programmer |
Stephan Poelwijk | ... | integration team: EAUK Studios |
Richard Powell | ... | game tester: quality assurance, EAUK Studios |
Leon Pozo | ... | compliance tester: EAUK Studios |
María Puerta | ... | integration team: EAUK Studios |
Marcus Purvis | ... | technical compliance manager: EAUK Studios |
Olly Read | ... | senior lead programmer |
Alex Reid | ... | compliance tester: EAUK Studios |
Nilo Rodis-Jamero | ... | production supporter (as Nilo Rodis) |
Gareth Rogers | ... | franchise test manager: EAUK Studios |
Joao Roseta | ... | integration team: EAUK Studios |
Kyle Rowley | ... | game tester: quality assurance, EAUK Studios |
Chris Roxburgh | ... | game tester: quality assurance, EAUK Studios |
Abdul Salako | ... | game tester: quality assurance, EAUK Studios |
Marvin Salteras | ... | game tester: quality assurance, EAUK Studios |
Hassan Sammak | ... | game tester: quality assurance, EAUK Studios |
Manuel Sanchez | ... | gameplay programmer |
Krishna Sankreacha | ... | studio operations: EAUK Studios |
Deese Scott | ... | human resources manager |
Adrian Selby | ... | development manager |
Sanjay Sharma | ... | game tester: quality assurance, EAUK Studios |
Jonathan Shearn | ... | game tester: quality assurance, EAUK Studios |
Martyn Sibley | ... | lead technical analyst: EAUK Studios |
Jim Slarke | ... | game tester: quality assurance, EAUK Studios |
Emma Slater | ... | game tester: quality assurance, EAUK Studios |
Alastair Smith | ... | game tester: quality assurance, EAUK Studios |
Shaun Smith | ... | IT support engineer |
Pavel Stebakov | ... | assistant engineer: Russian voices |
Charlotte Stevens | ... | assistant development manager |
Siouxsie Stewart | ... | senior development manager: Concept Art, Pre-visualization and Video |
Kimihiro Taniyama | ... | localization: Japan, EAUK Studios |
Richard Thomassen | ... | senior programmer |
Thomas Thompson | ... | game tester: quality assurance, EAUK Studios |
Frank Tindle | ... | it manager |
James Trubridge | ... | gameplay programmer |
Andrew Twiss | ... | studio operations: EAUK Studios |
Kory Vandenberg | ... | game tester: quality assurance, EAUK Studios |
Alexander Ward | ... | creative director (as Alex Ward) |
John Ward | ... | chief financial officer: EAUK Studios |
Byron Wessels | ... | game tester: quality assurance, EAUK Studios |
Joe Wilkins | ... | game tester: quality assurance, EAUK Studios |
Tom Williamson | ... | senior programmer |
James Willis | ... | game tester: quality assurance, EAUK Studios |
Karl Witham | ... | game tester: quality assurance, EAUK Studios |
Sarah Wood | ... | game programmer |
Ben Woodhouse | ... | gameplay programmer |
Constantin Yacoumis | ... | compliance tester: EAUK Studios |
Lukasz Ziolowski | ... | gameplay programmer |
Flax Glor | ... | publicist (uncredited) |
Lawrence Howard Williams | ... | operator: post digital media (uncredited) |
Thanks
John Adams | ... | special thanks |
Bryce Baer | ... | special thanks: North American marketing team |
Patrick Buechner | ... | special thanks: North American marketing team |
Jonathan Bunney | ... | special thanks: central marketing team |
Steve Cuss | ... | special thanks |
Lincoln Hershberger | ... | special thanks: North American marketing team (as Lincoln Herschberger) |
Claudine Joris | ... | special thanks: central marketing team |
Steve Kelsey | ... | special thanks: central marketing team |
Eric Kress | ... | special thanks: North American marketing team |
Ian McGregor | ... | thanks: TV Spot Creation |
Roy Meredith | ... | special thanks: central marketing team |
Steve Schnur | ... | special thanks: the EA LA music team |
David Silverman | ... | special thanks: North American marketing team |
David Sullivan | ... | thanks: TV Spot Creation |
Kennedy Wieden | ... | thanks: TV Spot Creation |
Production Companies
Distributors
- Electronic Arts (EA) (2006) (Japan) (PlayStation 2 version)
- Electronic Arts (EA) (2006) (United Kingdom) (PlayStation 2 version)
- Electronic Arts (EA) (2006) (United Kingdom) (Xbox version)
- Electronic Arts (EA) (2006) (United States) (PlayStation 2 version)
- Electronic Arts (EA) (2006) (United States) (Xbox version)
Special Effects
Other Companies
- EAUK Studios (supporting company)
- Image Bank Films by Getty Images (film)
- Intrawords (Spanish localization)
- Korbis (additional film)
- Kranx Productions (Russian voiceover)
- Muza-Games Studios (Russian voiceover)
- Pinewood Studios (foley recording)
- Planet Spice (special thanks)
- Synthesis International (Italian localization)
- The Gun Store (special thanks)
- Universal Combat Limited (military training)
- Woking Beer Festival (special thanks)
Storyline
Plot Summary |
Black puts you in the shoes of Sgt. Jack Kellar, a Black Op commando whose mission has gone terribly wrong. Jack has been imprisioned and interrogated and soon the truth of what happened on his mission is revealed. Each of Blacks 8 highly destructable levels not only feature some of the most intense gunfights in video games, but some of the most challenging as well. Written by megadude |
Plot Keywords | |
Taglines | Every bullet is your baby See more » |
Genres | |
Parents Guide | View content advisory » |
Certification |
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Additional Details
Also Known As |
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Official Sites | |
Country | |
Language | |
Color | |
Sound Mix |
Did You Know?
Trivia | A clip in the game's trailer of a white van exploding is unused footage from a scene in Mission: Impossible II (2000). See more » |
Goofs | If you choose to swap an empty RPG for another weapon, the RPG suddenly has a rocket attached to it when you set it on the ground and pick up the other weapon. (You cannot have an empty RPG that is silver because the silver weapons have unlimited ammo). See more » |
Movie Connections | Featured in Episode #34.11 (2006). See more » |
Quotes |
Interrogator:
Kellar, J. Sergeant First Class. Serial number 7178412. Iran, Guatemala, Colombia, Croatia. Very impressive. Sgt. Kellar: I know what you're trying to do, sir. It ain't gonna work. Interrogator: No, Sergeant Kellar. You *don't* know what I'm trying to do. I'm here to clean up this mess... *if* you cooperate. If I walk out that door, everything you did will be declassified. You *will* be convicted, you *will* be discharged, and you *will* spend the rest of your life in prison. [Kellar doesn't respond] Interrogator: Very well, Sergeant. Have it your way. [collects dossier and stands] Sgt. Kellar: ...Wait! What do you want me to do? Interrogator: [returns and gives Kellar a pack of cigarettes, which he accepts] Tell me everything you know about Seventh Wave. See more » |