'Dead Space' is a unique third person shooter. You play Isaac Clarke, an engineer going to investigate a distress call from the mining vessel Ishimura. Once there you become separated from the rest of the salvage crew when you're attacked by strange, mutant creatures called Necromorphs. You now have to travel through the stricken Ishimura to find out what's going on and locate your ex girlfriend Nicole who was on the ship.
What makes 'Dead Space' unique is the mechanism of the game. Shooters usually rely on you the play pumping shots into an enemy until they die. The Necromorphs are different. Shooting them doesn't work. Instead you're required to dismember the attackers by strategically blowing off limbs. Each particular enemy has a different weakness and as an engineer you use work tools instead of guns as your weapons.
Added to this new way of playing there are also areas where gravity is turned off. You point to where you want to go, hit a button and throw yourself from surface to surface. This is brilliant fun and disorienting. As well as these areas there are also vacuums, areas with no oxygen. These are designed to make you hurry as your suit has limited oxygen capacity.
Spread throughout the ship are stores where you can buy equipment and supplies. There are also work benches where you can upgrade your weapons. This is where things get slightly complicated. There are links between the upgrades, so you need to take a more balanced approach rather than just going for maximum damage and ammo capacity. The system works beautifully and is worth taking your time over.
EA have a brilliant game in 'Dead Space'. The new features will challenge hardcore gamers, but this will mean a casual gamer won't be able to get into it as well. Although it's a survival horror game there aren't really any 'jump out the seat' moments. What the game does have is plenty of gore though.
It's also worth getting the animated film 'Dead Space: Downfall' if you want to see what really happened on the Ishimura.
A really good game, well worth a look.
What makes 'Dead Space' unique is the mechanism of the game. Shooters usually rely on you the play pumping shots into an enemy until they die. The Necromorphs are different. Shooting them doesn't work. Instead you're required to dismember the attackers by strategically blowing off limbs. Each particular enemy has a different weakness and as an engineer you use work tools instead of guns as your weapons.
Added to this new way of playing there are also areas where gravity is turned off. You point to where you want to go, hit a button and throw yourself from surface to surface. This is brilliant fun and disorienting. As well as these areas there are also vacuums, areas with no oxygen. These are designed to make you hurry as your suit has limited oxygen capacity.
Spread throughout the ship are stores where you can buy equipment and supplies. There are also work benches where you can upgrade your weapons. This is where things get slightly complicated. There are links between the upgrades, so you need to take a more balanced approach rather than just going for maximum damage and ammo capacity. The system works beautifully and is worth taking your time over.
EA have a brilliant game in 'Dead Space'. The new features will challenge hardcore gamers, but this will mean a casual gamer won't be able to get into it as well. Although it's a survival horror game there aren't really any 'jump out the seat' moments. What the game does have is plenty of gore though.
It's also worth getting the animated film 'Dead Space: Downfall' if you want to see what really happened on the Ishimura.
A really good game, well worth a look.
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