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Gravity (2013)
3/10
Worth 3 stars, not 8
17 April 2015
Warning: Spoilers
I'd like to start out by saying that I am usually pretty good at tuning out plot holes, inconsistencies or inaccuracies while watching a movie, in order to enjoy the plot. I don't watch a mystery thinking about whodunnit, or a horror anticipating the scares. I find this way i don't spoil it for myself. As for gravity, this is impossible if you have even a shred of common sense and a high school understanding of physics.

The 3 stars it got were for its visuals, which were stunning. Probably landmark, though zero gravity is an easy way to make something look cool to be honest. Thats it for the positives.

Now for the negatives: it starts out with this patronisingly basic explanation about how space works, even though it proceeds to get the very basics of that wrong for the rest of the movie. As I said before, inaccuracies are fine if its just something that will sit on the goof page, but otherwise go unnoticed, but when you've got George Clooney - an accomplished actor playing an experienced, confident and intelligent astronaut, in a scene that is beautiful with fairly good music - telling you how he's a lost cause and is completely doomed, but everyone who's not asleep or an idiot is screaming in their head "Huh? NO YOU Aren't??? GEORGE BABY YOU DON'T NEED TO DIE!!!" It spoils it all. Its as simple as that. Plot hole after plot hole, and the already weak and cliché ridden storyline is shaped around complete inaccuracies and and impossibilities. Everything that isn't impossible is so unlikely it may as well be. It's simply amazing how many obvious details they got wrong.

So the plot is a joke, Sandra Bullock won an Oscar for her performance but to be honest it wasn't special at all (then again I've never liked a single performance from Bullock, so take it as you will), so thats a joke. Clooney portrayed a shallow and boring character as well as he could.

If I was making a movie, I'd hire the cinematographer, artistic director and CGI team. One star for each. I was considering adding a star for its mercifully short runtime, but then I decided it wasn't quite short enough it deserve it.
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Fallout: New Vegas (2010 Video Game)
9/10
Overall, a very good game worth buying.
21 December 2011
Fallout: New Vegas is a game that can be played in every way: you could play though the main story and call it a day, or you could be a completionist like me and try to milk it for all it's worth over several separate playthoughs. you can go around with a sniper rifle on your back and try to take down your enemies before they see you, or you can go in with an assault rifle, or an SMG, or a plasma rifle, or a laser rifle for that matter. you can be noisy and rush in with your grenade MG, or with your trusty chainsaw, or, you can be sneaky and fight with a silenced pistol, SMG or sniper. what i'm trying to say is that the possibilities are virtually endless, and it is up to you to decide what suits you best.

That is just one aspect of the game. What really makes this game one of the best is simply the atmosphere it has. No game in history has ever made you wish a nuclear apocalypse more than this one. weather it be the wide, desolate yet wild landscapes, ranging from scorching deserts to snowy mountains to vast lakes (not as peaceful as it sounds), or maybe the endless sub stories hidden throughout the many computer terminals that are present in all of the ruins scattered about the Mojave wasteland, this game is huge. not just in the size of the map, but in the stories that go along with it, because for all those people who think that this game has no character development, you are mistaken, for the character with the most depth and mystery is the Mojave Desert itself.
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