Amazing game that was 9/10 for me until the ending that brought it down quite a bit.
Its still a fantastic experience, i absolutely loved it but i dont like that newcomers feel like they have to play Crisis Core, DoC and watch Advent Children to understand that Nomura wants Sephiroth to be a time traveler because thats his idea that ruined Kingdom Hearts which assumed people needed to play the 3DS game called Dream Drop Distance along with bunch of story added via phone app *breathes*
That being said, excluding the ridiculous fate whispers and the minor problem yet new questionable additions like the japanese marketing booster Leslie and the "funny" obnoxious soldier Roche, FFVII Re-Imagined is ridiculously good. The music is good, although i wish we could switch to a different more similar original music though. I loved the Coliseum, even the sidequests because i loved having more to do, spending time with my favorite characters and not just rushing through the short part of Midgar. So i loved many of the new "filler additions" personally.
The battle mode and graphics (excluding the background at times) is fantastic, the cinematics (when no whispers are around) is 10/10 and depth of the characters is 12/10, Aerith and Tifa are by far the coolest characters and i had to pinch myself a few times while playing, i'm really playing this timeless classic re-imagined, very similarily when i experienced as a 11 years old when it came out. The ending was the only boring part to me and i miss Sephiroth's depth, main good guys got some great depth but he really seemed to lose his mysterious presence in the game, where he killed President Shinra, while dragging the bloody body of Jenova out of the Shinra HQ while the gang was imprisoned (Which didnt happen in this game, minor bummer). We probably wont be astonished at him hanging the snake on a pole either. I just wish this was really a remake since the writers are expecting everyone to know Sephiroth so thats definetly less special for newcomers and to sum it up by time traveling and alternate timelines is just poor writing, one Nomura excels at unfortunately.
Also the fact that the game isnt allowed to be more brutal is kinda annoying, you just dont see blood which is ridiculous. Its not just the blood but no one is allowed to die basically and thats what the OG was about, sacrifices and that some things happened that just happened, here it always has a safety net and it sucks.
Original game was also way more eery and dark, which was kinda one of its main atmospheric strengths.
I also sincerely hope (which is my main concern) that we wont see more time travel/alternate timelines like Nomura did in Kingdom Hearts, i hope the Avalanche gang wont ALL survive and i really hope the heroic sacrifices that really made the story great, will not be touched, especially not through Cloud going through time to save certain someone. I sincerely hope FFVII will get to stay faithful to its roots while of course trying lots of new things that dont ruin the greatest moments. Making Zack and Aerith stay alive would probably be the worst decision they could ever make.
My favorite moments were way too many, i loved the Honey Bee inn, Aerith smacking gangsters with chairs and Tifa being able to train in the gym as well. Sooo many fun details that were added, the materia system is fantastic, leveling up weapons was a good idea while not having too many of them. Also great that the game has New game plus and japanese voice acting. So if i wanna redo chapters i can have different language and play the game at my pace, Hard mode is really well done and the gameplay value is alot. I feel like those that love the game can easily end up playing 150 hours in 2-3 playthroughs. Incredible ride overall and i really hope Nomura wont screw this up, FFVII might become 4-5 parts even, who knows.
I dont mind it as long as there are no more Whispers and time travel. Thats my only concern and what brought my rating down to 8/10.
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