Review of Halo 3

Halo 3 (2007 Video Game)
10/10
A Game That Will Last
9 July 2009
Let's just say Halo 3 is a powerful and exciting game that could be famed worldwide for years on end. The game has a few features, all compelling and worth delving into, with only a few flaws here and there. But the glitches, Easter Eggs and Skulls (which are all hidden) keep the community and fans always knowing there's more after the completion of the surprisingly short campaign.

Campaign - Halo: Combat Evolved had 10 levels, Halo 2 was longer with 15. But Halo 3? Only 9. I felt that Halo 3's campaign was slightly rushed and shorter than it had the potential to be. It was fun and dramatic, with new weapons, new vehicles and the usual hype and adrenaline caught it in the battles and firefights. The levels were quite well-structured, individually carrying its own ups and downs. For example, one level was notorious for being incredibly hard, but it compensated by being short. Another level was quite enjoyable and explosive, but was the longest. Halo 3's campaign, for me carried an 8/10 mark.

Matchmaking - The matchmaking in the Halo Trilogy is better than ever, with many different categories and playlists, a weekly DoubleXPWeekend playlist, and a few unique choices. This feature is obviously the most played in the world, as statistics even pointed out that matchmaking play time had taken up millions of years in the second year of Halo 3's release. Matchmaking is when you compete against other players online, around the world, no matter where they are, as long as they have connection. It is the most addictive of the features and it has kept Halo fans playing the game for long stretches of time on end. A definite recommendation to any fan of Online Shooters. The only downfall is the scope and scale of the games. Some people think that 8 players fighting on a map that would've suited 16 is quite slow-paced and not explosive and action-packed enough. Matchmaking should deserve a 9/10 mark.

Custom Games - Usual Custom Game choices include the map and gametype. But this one allows you to choose your own custom created map and your own custom created gametype, with precise settings that the Party Leader chooses to tweak gameplay in whatever way possible. Custom Games are inventive and very free-choiced. A downside is that sometimes the custom choices aren't as spaced and varied as they could've been. Probably an 8/10.

Forge - This is Halo 3's "Unique Feature". It allows gamers to visit a map and just play around with it. Like, deleting objects, changing objects, adding objects, with near-infinite choices when it comes to the downloadable maps like Foundry or Sandbox. It allows you to morph the map into whatever shape you want it to be. These maps can be used in Custom Games or posted on the File Share to show to the world. But maybe Bungie could've been more free with what you can do with the addition and positioning of the objects. I'd give it a 9/10.

Theatre - Another Unique Feature in Halo 3 is the Theatre, where you can see games, take screenshots or film videos, and then see them, share them, and post them on the File Share to let it to the community. The Theatre is inventive and useful for reliving memorable moments, like an impressive kill of maybe a photo that you think looks cool. This feature is quite good, like what REALLY annoys if the fact that if you do not save a video and therefore brand it as part of your 'out-of-100' custom saved content list, you cannot screen it the next day or afterwards. A 7/10 for this one.

Halo 3 is a game to look out for, and I think all lovers of Sci-Fi or First-Person-Shooter will love it and its infinite possibilities.

Total Mark: 8/10

By HowlingRabbit334
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