Final Fantasy XIII (2009 Video Game)
8/10
To be honest something is missing
12 March 2010
Warning: Spoilers
I have finished FFXIII, although a good game here are some points I think are missing.

1)Exploration: All RPG although strictly linear (since you can't do certain things before others) give some kind of "false freedom" near midgame or endgame such as side events, or sidequests to get items, weapons ... FFXIII does not and sticks in a literal hallway and it's only race towards a yellow mark that triggers a scene,a boss or both.

2)Combat System: I agree you have to get used to it, and once you do the game only difficulty is to choose the paradygms right. But there are two things that screw you up badly, first if the party leader dies it's game over, secondly the IA is very very dumb, one example you have one chr with 1000 hp another with 200 hp, what does the healer IA does? It heals the one with 1000 hp FIRST. (There are worst rants about the system in the forums and a lot give very valid points)

3)History: As in all RPG tradition, you feel sympathy for all the characters and their goal, but in FF13 it's very hard to find sympathy for the characters, except maybe for Fang and Sazh, I'm not buying Lightning, Snow or Hope reasons if you ask me their original choices are very selfish.

I know SE fanboys will rate this as negative review for criticize it, but I beg you to analyze the game in a serious way, and you'll see I'm not mistaken.
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