Days Gone (2019 Video Game)
6/10
Something's Off.
10 November 2019
It's weird because Days Gone definitely looks like a PlayStation Exclusive, but, to me anyway, it doesn't really feel like one.

Days Gone is easily one of the best looking games to ever come out on PlayStation 4, and nobody can dispute that. It's just a fact. But time and time again we've been proven that good graphics do not make a game, and the truth is, Days Gone, although remarkable in presentation, is extremely bland in its core.

The gameplay is extremely repetitive. Tons of people are defending the game by pointing out a bunch of other repetitive games that didn't get as much critical bash as Days Gone, but I feel like that's kind of dumb.

When you're buying a game, you're buying an experience, and different games provide different types of experiences. So while a game like Assassin's Creed Odyssey can take advantage of its repetitiveness to fuel its grind-rewarding experience, if you take that same rinse-and-repeat and try to apply it to a game where the reward system isn't nearly as satisfying and there's a loading screen between every single cutscene, it's simply not going to work. It's gonna feel like you're doing extra work for nothing and that's how I felt playing this game most of the time.

Days Gone's story is fine, but long to a fault. I feel like this game would've benefited immensely if it were shorter and more straight to the point. Not only because it would get rid of some of that repetition, but also because the developers could focus on making sure that the characters and the world were fleshed out enough to make us believe in it, and not just throw us some boring flashbacks to make sure we know that 'these characters love each other'.

Don't get me wrong, Days Gone is far from being a 'BAD' game. But these fanboys calling people who didn't like the game 'haters' got to understand something: It's completely okay to dislike something.

It just so happens that some people want something more out of a video-game than biking to a location, killing 10 dudes, cutting to a loading screen that's proceeded by a cutscene that's almost as long as the loading screen that follows next.

To me, Days Gone is not a bad game, it's just a game that had the potential to be remarkable, but that got stretched out to the point of losing itself almost completely, and that you have to spend 35+ hours trying to find it.

Cut To Black Loading Screen/10
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