Now after 2+ years of it's theatrical release Mortal Engines is known as the biggest financial flop in cinematic history. The effort to make this movie a blockbuster hit and a start for a franchise are evident throughout: the near constant large-scale special effects and great swells of the orchestral score when yet another "thrilling" action scene is upon the viewer - and they come like clockwork, as if engineered by a commission. There is also not-too-subtle pandering towards the chinese market.
Yet, this movie suffers on many levels. The characters are wafer-thin ("despite" the heavy use of flashbacks) so it is hard to get invested in their fates. The story tries to focus on the two main characters, yet also drags in too many side characters, with all serving a one-dimensional archetype with backstories explained in dialogue. The storytelling never finds any sort of balance, jumping from heavy underlining exposition to jarringly abrupt scenes that I suppose are meant to keep up the suspense, which is nonexistent due to aforementioned lack of investment and the fact that sweeping shots full of CGI stop having any weight or momentum after we've been saturated with them nearly the whole runtime.
I do not enjoy plotholes or pointing out poor screenwriting. Yet I've noticed that if a movie is captivating enough, I do not mind them; while a movie that has no grasp on me seems to shine it's spotlight on its weaknesses. Here it feels like too many set-ups were resolved swiftly enough to be practically discarded, while at the same time many scenes employed a particular deus ex machina where a "surprise" came from something that was off-camera for the audience, even though the characters in the movie should've noticed it. And though the movie is of the fantasy genre, it is very hard to maintain the illusion of disbelief when so much of the plot is forwarded through either overblown reactions of the characters or winning-the-lottery levels of happenstance.
Despite adequate acting and many technical aspects which were not displeasing, I firmly believe we all have better ways to spend two hours than watching this movie.
Yet, this movie suffers on many levels. The characters are wafer-thin ("despite" the heavy use of flashbacks) so it is hard to get invested in their fates. The story tries to focus on the two main characters, yet also drags in too many side characters, with all serving a one-dimensional archetype with backstories explained in dialogue. The storytelling never finds any sort of balance, jumping from heavy underlining exposition to jarringly abrupt scenes that I suppose are meant to keep up the suspense, which is nonexistent due to aforementioned lack of investment and the fact that sweeping shots full of CGI stop having any weight or momentum after we've been saturated with them nearly the whole runtime.
I do not enjoy plotholes or pointing out poor screenwriting. Yet I've noticed that if a movie is captivating enough, I do not mind them; while a movie that has no grasp on me seems to shine it's spotlight on its weaknesses. Here it feels like too many set-ups were resolved swiftly enough to be practically discarded, while at the same time many scenes employed a particular deus ex machina where a "surprise" came from something that was off-camera for the audience, even though the characters in the movie should've noticed it. And though the movie is of the fantasy genre, it is very hard to maintain the illusion of disbelief when so much of the plot is forwarded through either overblown reactions of the characters or winning-the-lottery levels of happenstance.
Despite adequate acting and many technical aspects which were not displeasing, I firmly believe we all have better ways to spend two hours than watching this movie.
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