Presumably, this is the end of an era. In the wee hours of the morning former Valve employee and Half-Life writer Marc Laidlaw published a story on GitHub which appears to be a full summary of the story planned for Half Life 3 if it were to ever be made. The story (which can be read by clicking the hyperlink prior to this) is penned by main man Gordon Freeman and chronicles the events of the game following Episode 2 of the series.
As with all things related to Half-Life, the internet is going berzerk, with the main reason why being that many believe this is an indicator that Half Life 3 will never happen. If it is, chances are there are a ton of Valve employees currently pissed off at Marc Laidlaw as he might very well have spoiled the story they've been developing for years now.
There's also a possibility that...
As with all things related to Half-Life, the internet is going berzerk, with the main reason why being that many believe this is an indicator that Half Life 3 will never happen. If it is, chances are there are a ton of Valve employees currently pissed off at Marc Laidlaw as he might very well have spoiled the story they've been developing for years now.
There's also a possibility that...
- 8/25/2017
- by Mick Joest
- GeekTyrant
Writer/director David Lea first won acclaim in 2002 when Half Life, a short film he co-directed for Greenpeace, won First Prize and Special Jury Prize at the young Advertising Awards in Cannes. He went on to direct award winning music promos for artists such as The Offspring, Emiliana Torrini and was nominated for Best VFX at the MTV music video awards for his work on the Radiohead Promo ‘There, There’.
His last short film Storage (staring Tom Hughes – Cemetery Junction, About Time) premiered at the 66th Venice International Film Festival before screening at festivals around the world. And now he’s released his latest short, On Sunday – a film half a decade in the making – shot on location in Cornwall and painstakingly post produced in the weekends and evenings over the next 5 years…
A man and his dog make their routine walk to the isolated clifftops of Cornwall…but this...
His last short film Storage (staring Tom Hughes – Cemetery Junction, About Time) premiered at the 66th Venice International Film Festival before screening at festivals around the world. And now he’s released his latest short, On Sunday – a film half a decade in the making – shot on location in Cornwall and painstakingly post produced in the weekends and evenings over the next 5 years…
A man and his dog make their routine walk to the isolated clifftops of Cornwall…but this...
- 11/23/2016
- by Phil Wheat
- Nerdly
Fans of the cult video games “Portal” and “Half-Life,” developed by Valve, can now rest assure knowing that their promised big screen adaptations are still in the works, thanks to J.J. Abrams. While no big announcements have yet been made about the movies, the “Star Works” helmer teased that the films are “still very much in development” and that an announcement about the “Portal” movie may be made soon.
“We have a meeting coming up next week with Valve, we’re very active, I’m hoping that there will be a ‘Portal’ announcement fairly soon”, Abrams told IGN at the “Westworld” red carpet.
Read More: Video-Game Movie Preview: ‘Assassin’s Creed,’ ‘Resident Evil: The Final Chapter’ & More
The site also asked Abrams if the movies would be continuations of the stories told in the game. Not wanting to give anything away, he did say that he’s working with writers...
“We have a meeting coming up next week with Valve, we’re very active, I’m hoping that there will be a ‘Portal’ announcement fairly soon”, Abrams told IGN at the “Westworld” red carpet.
Read More: Video-Game Movie Preview: ‘Assassin’s Creed,’ ‘Resident Evil: The Final Chapter’ & More
The site also asked Abrams if the movies would be continuations of the stories told in the game. Not wanting to give anything away, he did say that he’s working with writers...
- 9/29/2016
- by Liz Calvario
- Indiewire
Long before taking the helm on Star Wars: The Force Awakens, J.J. Abrams was – and continues to be – a director that all but specialized in fostering various sci-fi projects ranging from Michael Bay’s Armageddon to the wonderful, deeply nostalgic Super 8. That continued this year with the recent launch of Westworld, HBO’s dark and brooding event series that marries the future with the reimagined past – and does so rather brilliantly.
Set for premiere next week, Abrams was in attendance at Westworld‘s red carpet event, soliciting question about HBO’s budding new tentpole and beyond. Talk inevitably turned toward the long-rumored movie adaptations of Half-Life and Portal, and when quizzed on the status of each, the filmmaker/producer told IGN that both are “still very much in development.”
Echoing his status report from back in March, Abrams indicated that Valve – the developer behind both properties – continues to host talks with various writers.
Set for premiere next week, Abrams was in attendance at Westworld‘s red carpet event, soliciting question about HBO’s budding new tentpole and beyond. Talk inevitably turned toward the long-rumored movie adaptations of Half-Life and Portal, and when quizzed on the status of each, the filmmaker/producer told IGN that both are “still very much in development.”
Echoing his status report from back in March, Abrams indicated that Valve – the developer behind both properties – continues to host talks with various writers.
- 9/29/2016
- by Michael Briers
- We Got This Covered
Believe it not video games actually have their own national day and it falls on September 12th. The crew at Cinelinx are figuring out ways to make this a national holiday, but we thought we could still celebrate too. So we compiled a list of video games from every generation you should enjoy to see the evolution of video games over the years.
Normal 0 false false false En-us X-none X-none
The First Video Game Ever
The earliest video game on record seems to be Bertie the Brain which was a tic-tac-toe game that put human vs the computer. This game was developed in Toronto and didn’t include any type of physics or anything particular special, but it was technically the first arcade game created purely to play a game. With that in mind I dug up a tic-tac-toe game online that you can check out: http://playtictactoe.org/
(Also worth noting,...
Normal 0 false false false En-us X-none X-none
The First Video Game Ever
The earliest video game on record seems to be Bertie the Brain which was a tic-tac-toe game that put human vs the computer. This game was developed in Toronto and didn’t include any type of physics or anything particular special, but it was technically the first arcade game created purely to play a game. With that in mind I dug up a tic-tac-toe game online that you can check out: http://playtictactoe.org/
(Also worth noting,...
- 9/12/2016
- by feeds@cinelinx.com (Dustin Spino)
- Cinelinx
One of the best trends in gaming as of late is Japanese publishers finally embracing the PC marketplace. We’ve seen plenty of title, such as Dragon’s Dogma, get injected with new life via a port to computers, and their passionate fanbases have been appreciative toward the effort. After all, it’s always great to see games come to additional consoles as it allows even more people to experience what others have already enjoyed. Sadly, not every port is polished or worth checking out for a second time.
Unfortunately, XBlaze Code: Embryo falls into one of the worst trends in gaming: poorly done PC ports. Aksys Games’ visual novel manages to not only regress in moving to computers, but it also turns out to be a complete burden to play with a mouse and keyboard. Somehow, they’ve managed to make a visual novel, most of which only need...
Unfortunately, XBlaze Code: Embryo falls into one of the worst trends in gaming: poorly done PC ports. Aksys Games’ visual novel manages to not only regress in moving to computers, but it also turns out to be a complete burden to play with a mouse and keyboard. Somehow, they’ve managed to make a visual novel, most of which only need...
- 3/8/2016
- by Tyler Treese
- We Got This Covered
Silent Hills will be the Half Life 3 of this decade in the sense that we will constantly be teased as to whether or not it's coming back time and time again. While we can only hope and wait to see if Hideo Kojima, Norman Reedus, and Guillermo Del Toro ever have a chance to collaborate again... View Full Post on GameTyrant
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- 2/29/2016
- by Mick Joest
- GeekTyrant
Half Life and Uncle Kent 2 Get Epic Pictures Acquisition – Trailer Now Live
Epic Pictures Group today announced that it has added two acclaimed films to its slate for the European Film Market: the award winning comedy Uncle Kent 2 and the sci-fi thriller Half Life. The announcement was made today by Epic’s CEO Patrick Ewald and Co-Founder Shaked Berenson. “Uncle Kent 2 and Half Life epitomize the ...
Hnn | Horrornews.net - Official News Site...
Epic Pictures Group today announced that it has added two acclaimed films to its slate for the European Film Market: the award winning comedy Uncle Kent 2 and the sci-fi thriller Half Life. The announcement was made today by Epic’s CEO Patrick Ewald and Co-Founder Shaked Berenson. “Uncle Kent 2 and Half Life epitomize the ...
Hnn | Horrornews.net - Official News Site...
- 2/7/2016
- by Horrornews.net
- Horror News
Exclusive: For those who like their science fiction deeply unsettling, the upcoming thriller Half Life combines echos of the Chernobyl disaster with paranoia about hidden conspiracies as well as modern worries about fuel scarcity. Set in the near future, Half Life follows a safety inspector sent to find out why a remote nuclear power plant has suddenly gone offline. Once there, she encounters the sole employee at the plant, a paranoid, distrustful recluse, along with an…...
- 2/5/2016
- Deadline
It’s a pretty good bet that you had a decent December 25. Spending time with, or as they case may be, away from your family or just basking in the loving glow of rampant consumerism. Even if you don’t celebrate Christmas, it’s a day off from work, school, or whatever. For most people Christmas is a pretty great day, regardless of whatever is going on in the world around them.
There’s one group of people that didn’t have a great Christmas: Valve employees. For several hours on December 25th, during Steam’s biggest sale of the year, they had to take the community and store services offline. The short version of what happened is that due to a mixup in Steam’s caching system users were being logged into different user’s accounts. While that may sound humorous, people quickly realized that this meant whoever...
There’s one group of people that didn’t have a great Christmas: Valve employees. For several hours on December 25th, during Steam’s biggest sale of the year, they had to take the community and store services offline. The short version of what happened is that due to a mixup in Steam’s caching system users were being logged into different user’s accounts. While that may sound humorous, people quickly realized that this meant whoever...
- 12/26/2015
- by Andrew Vandersteen
- SoundOnSight
It’s Doom‘s 22nd birthday today, which is great because it serves as an excuse to talk about Doom again. Despite its age, Doom remains one of the best shooters ever made, only bolstered by the community that it has fostered over the years. There’s little more satisfying then blasting an imp to shreds with the shotgun, or unleashing the Bfg on a horde of unsuspecting demons and reveling in the slaughter.
Doom was released in 1993, a time where the only other mass marketed shooter was its own progenitor Wolfenstein 3D. Wolfenstein isn’t the first Fps game, but it certainly helped to solidify many concepts now considered cornerstones of the Fps genre, concepts that would be later be set in stone thanks to Doom.
The idea is simple: the player moves around labyrinthine maps, collecting keys and shooting whatever moves. There’s no higher objective, no grand plot,...
Doom was released in 1993, a time where the only other mass marketed shooter was its own progenitor Wolfenstein 3D. Wolfenstein isn’t the first Fps game, but it certainly helped to solidify many concepts now considered cornerstones of the Fps genre, concepts that would be later be set in stone thanks to Doom.
The idea is simple: the player moves around labyrinthine maps, collecting keys and shooting whatever moves. There’s no higher objective, no grand plot,...
- 12/10/2015
- by Andrew Vandersteen
- SoundOnSight
There’s no such thing as the perfect video game. There can’t be. We’ve come close a few times, with titles like Portal or Ocarina of Time, but games are made by people, and people aren’t infallible. There will always be glitches, bugs, or exploits. As a culture, gaming has grown to accept this, albeit, with a grain of salt, and move past it. Thanks to the rise of internet connected games, we’ve also benefited from patches, or in some cases, complete re-releases of games to solve issues.
It seems, however, that in 2015 all of that sort of fell by the wayside, and this year, and the holiday season especially, has been pockmarked and savaged by rampant bugs and unfinished products masquerading as full release titles. We’ve had broken games, sure, with titles like Afro Samurai 2 being so bad that it was pulled from shelves.
It seems, however, that in 2015 all of that sort of fell by the wayside, and this year, and the holiday season especially, has been pockmarked and savaged by rampant bugs and unfinished products masquerading as full release titles. We’ve had broken games, sure, with titles like Afro Samurai 2 being so bad that it was pulled from shelves.
- 12/3/2015
- by Andrew Vandersteen
- SoundOnSight
Good question, Barrett.
E3 2015 will surely go down as one of the best. While it didn’t have the compelling narrative of the 2013 conferences, the battle between Microsoft and Sony this time round was a lot more pleasing to watch. Aside from one sassy comment regarding backwards compatibility during the Microsoft briefing, the two video game giants largely ignored each other, and the message of the day seemed to be less about sticking it to the other guy, and more about trying to delight the fans.
In that regard, E3 2015 was an unmitigated success. Microsoft opened the show on Monday morning with a conference that was confident and well paced, hitting their stride early and keeping things moving along until the end. They didn’t stop to remind us that we should all be watching TV through our consoles, and apparently, it seems they’ve forgotten that Kinect even exists like everyone else has.
E3 2015 will surely go down as one of the best. While it didn’t have the compelling narrative of the 2013 conferences, the battle between Microsoft and Sony this time round was a lot more pleasing to watch. Aside from one sassy comment regarding backwards compatibility during the Microsoft briefing, the two video game giants largely ignored each other, and the message of the day seemed to be less about sticking it to the other guy, and more about trying to delight the fans.
In that regard, E3 2015 was an unmitigated success. Microsoft opened the show on Monday morning with a conference that was confident and well paced, hitting their stride early and keeping things moving along until the end. They didn’t stop to remind us that we should all be watching TV through our consoles, and apparently, it seems they’ve forgotten that Kinect even exists like everyone else has.
- 7/6/2015
- by John Cal McCormick
- SoundOnSight
Read More: Sundance Women Directors: Meet Jennifer Phang - 'Advantageous' Marking Jennifer Phang's first feature since the 2008 sci-fi drama "Half Life," "Advantageous" finds the San Francisco-based filmmaker looking into a dystopian near-future. The film, which was co-written by Phang and Jacqueline Kim, premiered at the Sundance Film Festival earlier this year and will be screened in theaters and available on Netflix in late June. "Advantageous" stars Kim as Gwen Koh, a mother who struggles to stay afloat in an economically unstable world. Gwen works as a spokesperson for the Center for Advanced Health and Living, which promotes new technology that allows people to overcome their natural disadvantages and begin a new life. When the company fires Gwen from her job for being too old, she has to decide whether or not to undergo the procedure herself to salvage her career and support her family. Jennifer Ehle, James.
- 6/1/2015
- by Kaeli Van Cott
- Indiewire
Upon its release in 2008, there was little to indicate that the original Dead Space would be anything other than a limp trudge through stock horror. After all, it hailed from the development studio EA Redwood, a team at the time best known for releasing a succession of deeply ordinary takes on the cash cow Simpsons, Godfather, and James Bond franchises. However, the opportunity to forge a brand of their own seemed to give EA Redwood fresh impetus, with Dead Space soon emerging as one of its generation’s finest third-person shooters.
That said, it is still immediately apparent that Dead Space brings to the table a paucity of original thinking, instead taking thinly veiled inspiration from various classics of both game and film origin. Apparent is the-then hugely influential Resident Evil 4 in everything from the weapon upgrade system to the perfunctory puzzles, Alien in the routine-expedition-gone-horribly-wrong storyline, Half Life in the permanently mute lead,...
That said, it is still immediately apparent that Dead Space brings to the table a paucity of original thinking, instead taking thinly veiled inspiration from various classics of both game and film origin. Apparent is the-then hugely influential Resident Evil 4 in everything from the weapon upgrade system to the perfunctory puzzles, Alien in the routine-expedition-gone-horribly-wrong storyline, Half Life in the permanently mute lead,...
- 4/30/2015
- by Marcus Alcock
- SoundOnSight
Press that pause button and stretch those fingers. It’s time to roundup the news that may have snuck by while you were off trying to beat Bloodborne. Poor souls.
Say it ain’t so! Sources at Gamespot broke the news that one of the most anticipated Wii U games of 2015, The Legend of Zelda, has been delayed until next year. The Legend of Zelda‘s development team thought they would be able to finish the game by the end of 2015 when they first teased the game last year, however the team would like more time to perfect the game before handing it off to gamers. Gamespot noted that Batman: Arkham Knight has also been delayed once more, but don’t despair crime fighters, it’s just til end of June.
Spring is said to be a time of renewal, and a few games this week are taking that saying to heart.
Say it ain’t so! Sources at Gamespot broke the news that one of the most anticipated Wii U games of 2015, The Legend of Zelda, has been delayed until next year. The Legend of Zelda‘s development team thought they would be able to finish the game by the end of 2015 when they first teased the game last year, however the team would like more time to perfect the game before handing it off to gamers. Gamespot noted that Batman: Arkham Knight has also been delayed once more, but don’t despair crime fighters, it’s just til end of June.
Spring is said to be a time of renewal, and a few games this week are taking that saying to heart.
- 3/30/2015
- by Elizabeth Rico
- SoundOnSight
Women's Project Theater, under the leadership of newly-appointed Producing Artistic Director Lisa McNulty, presents the World Premiere of Bright Half Life - a new play by Pulitzer Prize nominee Tanya Barfield and directed by Tony Award nominee Leigh Silverman - in a five-week limited engagement at New York City Center Stage II 131 W. 55th Street now through March 22, 2015. Scroll down for photos from the opening night festivities...
- 2/27/2015
- by BWW News Desk
- BroadwayWorld.com
Women's Project Theater, under the leadership of newly-appointed Producing Artistic Director Lisa McNulty, is pleased to present the World Premiere of Bright Half Life - a new play by Pulitzer Prize finalist Tanya Barfield and directed by Tony Award nominee Leigh Silverman - in a five-week limited engagement at New York City Center Stage II 131 W. 55th Street through March 22, 2015. Opening night is set for tonight, February 25.
- 2/25/2015
- by BWW News Desk
- BroadwayWorld.com
Bethesda recently announced that they will be holding a press conference at E3 2015, coming up in June, and we thought this would be the perfect excuse to pull out our crystal ball and predict what Bethesda will be revealing…
As typically happens when something interesting in the gaming world happens, conversations amongst the Cinelinx team break out! When Bethesda announced they were doing their own press conference at E3 2015, we immediately started talking about what we hope to see, and what we expect. Check out some of our thoughts:
Daley: It’s really tough for me to go with what I think will be revealed, over what I want to be revealed. It’s a hot topic of discussion between me and my friends. Many of them insist that a new Skyrim is closer than Fallout 4, but I am not so sure. With Bethesda releasing The Elder Scrolls Online not...
As typically happens when something interesting in the gaming world happens, conversations amongst the Cinelinx team break out! When Bethesda announced they were doing their own press conference at E3 2015, we immediately started talking about what we hope to see, and what we expect. Check out some of our thoughts:
Daley: It’s really tough for me to go with what I think will be revealed, over what I want to be revealed. It’s a hot topic of discussion between me and my friends. Many of them insist that a new Skyrim is closer than Fallout 4, but I am not so sure. With Bethesda releasing The Elder Scrolls Online not...
- 2/12/2015
- by feeds@cinelinx.com (Matt Malliaros)
- Cinelinx
Women's Project Theater, under the leadership of newly-appointed Producing Artistic Director Lisa McNulty, is pleased to present the World Premiere of Bright Half Life - a new play by Pulitzer Prize finalist Tanya Barfield and directed by Tony Award nominee Leigh Silverman - in a five-week limited engagement at New York City Center Stage II 131 W. 55th Street from Tuesday, February 17 to March 22, 2015. Opening night is set for Wednesday, February 25.
- 1/20/2015
- by BWW News Desk
- BroadwayWorld.com
As we approach year two of the new generation of consoles, I can't help but be disappointed. Two games currently sit on my shelf, unplayable in the way they were advertised to me. These aren't Indie titles, mind you, or bargain barrel franchises.
Ten years ago, if GTA: San Andreas gad promised me a set of cooperative heists missions only to not once, But Twice fail to provide it to me on promised dates, the game would be in the trash. If Halo 2 had launched its competitive online multiplayer to endless problems and glitches for the first three months, the franchise wouldn't have lived to see Halo 3.
It's unfair to single out just those two games, as several others, including Watch Dogs, NBA 2K15, and Battlefield 4, all launched with broken features, some of which still haven't been resolved and won't be.
What changed from then to now? Why is it...
Ten years ago, if GTA: San Andreas gad promised me a set of cooperative heists missions only to not once, But Twice fail to provide it to me on promised dates, the game would be in the trash. If Halo 2 had launched its competitive online multiplayer to endless problems and glitches for the first three months, the franchise wouldn't have lived to see Halo 3.
It's unfair to single out just those two games, as several others, including Watch Dogs, NBA 2K15, and Battlefield 4, all launched with broken features, some of which still haven't been resolved and won't be.
What changed from then to now? Why is it...
- 1/14/2015
- by Mick Joest
- GeekTyrant
By now, most technology-friendly folks who have had access to a home computer, games console or mobile device have played Minecraft to some degree. Furthermore, given the enormity of the game’s success, it’s hardly surprising that it’s one of the most popular video games in history. And of course, sales are going up and up all the time, as Mojang’s own Marc Watson recently posted on his Twitter profile.
Minecraft for PC passed 18 million sales today…
— Marc Watson (@Marc_IRL) January 5, 2015
Eighteen million is a phenomenal milestone to achieve and puts the game ahead of such huge titles as Half Life 2, The Sims 3 and even World Of Warcraft in terms of sales. Watson – who does customer support and social media for the development team – announced the news earlier today and plenty of congratulatory responses are continuing to flood his profile.
For those who are not yet aware,...
Minecraft for PC passed 18 million sales today…
— Marc Watson (@Marc_IRL) January 5, 2015
Eighteen million is a phenomenal milestone to achieve and puts the game ahead of such huge titles as Half Life 2, The Sims 3 and even World Of Warcraft in terms of sales. Watson – who does customer support and social media for the development team – announced the news earlier today and plenty of congratulatory responses are continuing to flood his profile.
For those who are not yet aware,...
- 1/5/2015
- by Andrew Heaton
- We Got This Covered
Bethesda
Video games have been in production for over forty years, and in that time we’ve seen some truly amazing advancements in graphics, sound and gameplay. Who can forget that insane feeling you got the first time you saw the brilliant physics used in Half Life 2? What about stepping out of Vortex Rikers into the outside world of Epic Games’ original Unreal, or when Link went from muddy low-res 3D in Ocarina of Time to crystal clear cartoon cel-shading in Wind Waker?
New game elements come along and we grin like Cheshire cats at each technical marvel: ragdoll physics, stealthy mechanics, free-roam maps, intelligent AI, network multiplayer and so much more. With each generation of consoles, Cpu speed increases and superior PC graphic cards herald in these new elements that blow all the previous efforts away. The jump from 2D to 3D that we witnessed with Mario, the mind-bending...
Video games have been in production for over forty years, and in that time we’ve seen some truly amazing advancements in graphics, sound and gameplay. Who can forget that insane feeling you got the first time you saw the brilliant physics used in Half Life 2? What about stepping out of Vortex Rikers into the outside world of Epic Games’ original Unreal, or when Link went from muddy low-res 3D in Ocarina of Time to crystal clear cartoon cel-shading in Wind Waker?
New game elements come along and we grin like Cheshire cats at each technical marvel: ragdoll physics, stealthy mechanics, free-roam maps, intelligent AI, network multiplayer and so much more. With each generation of consoles, Cpu speed increases and superior PC graphic cards herald in these new elements that blow all the previous efforts away. The jump from 2D to 3D that we witnessed with Mario, the mind-bending...
- 11/11/2014
- by Vynny Ward
- Obsessed with Film
Microsoft
Finally we’re on the cusp of a whole flood of titles about to consume our social lives in the next few weeks, but as this generation has proven so far more than any in the past; the industry is in desperate need of a string of hits rather than the big PR bubble-burst hype-machine that we’ve had all year.
Titanfall and Watch Dogs both managed to survive about as long as a piece of chicken on a population-starved desert island, and with Destiny’s lack of a single-player focus along with some questionable production values still dividing players, all eyes are pointing forward as to restoring our faith in gaming as a whole.
Taking a look back it’s not hard to find a huge amount of under-appreciated gems and cult classics that are long overdue a revitalising push into the new generation by expanding on their universes or signature mechanics.
Finally we’re on the cusp of a whole flood of titles about to consume our social lives in the next few weeks, but as this generation has proven so far more than any in the past; the industry is in desperate need of a string of hits rather than the big PR bubble-burst hype-machine that we’ve had all year.
Titanfall and Watch Dogs both managed to survive about as long as a piece of chicken on a population-starved desert island, and with Destiny’s lack of a single-player focus along with some questionable production values still dividing players, all eyes are pointing forward as to restoring our faith in gaming as a whole.
Taking a look back it’s not hard to find a huge amount of under-appreciated gems and cult classics that are long overdue a revitalising push into the new generation by expanding on their universes or signature mechanics.
- 10/2/2014
- by Scott Tailford
- Obsessed with Film
Indie developers Storm Isle Productions is nearing completion on their kickstarter and need your help.
Storm Isle Productions, based out of West Virginia, has taken their love of the real time strategy game NetStorm: Islands at War and are working to expand the mythos in their indie game, Disiples of the Storm, working with Netstorm's original talents, Jim Greer, Beverly Garland, and artist Morgan Ogburn.
As of Sunday night they have four days to complete their kickstarter but are lacking a little over half of their $50,000 goal. That's where y'all come in. If you are a fan of the original Rts Netstorm then you will enjoy this game just as much.
Disciples of the Storm (Dots) is a unique, fast-paced, real-time-strategy game which will have some elements of role playing. Dots game play takes place on the world of Sonus, shattered by a continuous war among the Tempests of Rain,...
Storm Isle Productions, based out of West Virginia, has taken their love of the real time strategy game NetStorm: Islands at War and are working to expand the mythos in their indie game, Disiples of the Storm, working with Netstorm's original talents, Jim Greer, Beverly Garland, and artist Morgan Ogburn.
As of Sunday night they have four days to complete their kickstarter but are lacking a little over half of their $50,000 goal. That's where y'all come in. If you are a fan of the original Rts Netstorm then you will enjoy this game just as much.
Disciples of the Storm (Dots) is a unique, fast-paced, real-time-strategy game which will have some elements of role playing. Dots game play takes place on the world of Sonus, shattered by a continuous war among the Tempests of Rain,...
- 8/18/2014
- by feeds@cinelinx.com (Mike Petty)
- Cinelinx
Activision is bringing a long lost brand with them to GamesCom, but we have to question why?
If you are a long time gamer, mostly PC, then you may remember a company named Sierra Entertainment. They were once a great publisher, but hit some troubles and were eventually sold to Vivendi/Universal. That company of course was then absorbed into Acitivision, but before that ever happened Sierra was pretty much done. The company has been opened and closed a few times now, and it seems Activision is bringing it back yet again. Why?
I looked into it and there are a few ideas that come about here. The first being, perhaps this is a sign that Crash Bandicoot will be appearing? A lot, and we mean a Lot, of hype has been surrounding the franchise begging for a return to PlayStation. Activision also withhold rights from Naughty Dog for a recent competition.
If you are a long time gamer, mostly PC, then you may remember a company named Sierra Entertainment. They were once a great publisher, but hit some troubles and were eventually sold to Vivendi/Universal. That company of course was then absorbed into Acitivision, but before that ever happened Sierra was pretty much done. The company has been opened and closed a few times now, and it seems Activision is bringing it back yet again. Why?
I looked into it and there are a few ideas that come about here. The first being, perhaps this is a sign that Crash Bandicoot will be appearing? A lot, and we mean a Lot, of hype has been surrounding the franchise begging for a return to PlayStation. Activision also withhold rights from Naughty Dog for a recent competition.
- 8/8/2014
- by feeds@cinelinx.com (Dustin Spino)
- Cinelinx
I’ve always had an infatuation with the west coast (being brought up in New Jersey and Staten Island with the hellish winters that came). So when I packed my bags and moved to California it was as if a dream came true. That dream became a nightmare in December of 2000 when I had to move back to Las Vegas. Being out of work sucked. I wanted to work for a great company and thank God for my friend Milo.
He was an It person for a small company called Westwood Studios.
They had an opening in the Quality Assurance department and I jumped at the chance. A job where I got paid to play videogames all day? Sign me up! I came in the middle of testing for Emperor Battle for Dune. While it may sound fun playing videogames all day and getting paid for it. There were times...
He was an It person for a small company called Westwood Studios.
They had an opening in the Quality Assurance department and I jumped at the chance. A job where I got paid to play videogames all day? Sign me up! I came in the middle of testing for Emperor Battle for Dune. While it may sound fun playing videogames all day and getting paid for it. There were times...
- 5/5/2014
- by Thomas Riccardi
- SoundOnSight
It comes around quick, doesn’t it? Seems like only yesterday that Microsoft were announcing the terribly exciting Killer Instinct and now we’re already bored of it. They also announced they’d move both Heaven and Earth to stop you playing used games, you filthy cheapskate. And look how that turned out. Sony’s Jack Tretton joyfully trolled them for it at the time, though, much to the delight of a whooping, Jerry Springer crowd. And then Nintendo probably revealed some stuff, too, but who really cares about that?
So here’s why this year’s E3 will be the best one ever: Tretton recently stepped down as Sony president, Microsoft revoked all its DRM policies, and Nintendo need to prove the the Wii U is still relevant. In short, the dust has settled and all three are now more or less on the same next-gen playing field. So,...
So here’s why this year’s E3 will be the best one ever: Tretton recently stepped down as Sony president, Microsoft revoked all its DRM policies, and Nintendo need to prove the the Wii U is still relevant. In short, the dust has settled and all three are now more or less on the same next-gen playing field. So,...
- 4/21/2014
- by Ciaran Utting
- We Got This Covered
Through the wee hours of midnight, I went scouring through Steam’s store to find a great deal on an unknown horror game that stood out from the crowd. And by stand out, I mean A) not include any kind of zombies and B) not include any kind of zombies. Estranged: Act I showed some promise upon a very quick glance, grabbing my attention at “shipwrecked” and “mysterious island”. And the most important word: “free”.
Estranged: Act I is undeniably a Half-life 2 mod, relying heavily on a mostly unmodified source engine. With that being said, it’s a very professional Half-life 2 mod that goes a step above the rest.
Still, the unadulterated source engine is really starting to show its age. I remember when the engine first came out with Counter Strike: Source and Half-life 2. I was blown away by it; doing something simple as solving a puzzle using barrels...
Estranged: Act I is undeniably a Half-life 2 mod, relying heavily on a mostly unmodified source engine. With that being said, it’s a very professional Half-life 2 mod that goes a step above the rest.
Still, the unadulterated source engine is really starting to show its age. I remember when the engine first came out with Counter Strike: Source and Half-life 2. I was blown away by it; doing something simple as solving a puzzle using barrels...
- 3/28/2014
- by Andrew Hudson
- FamousMonsters of Filmland
It is something of a crime that the Metroid series has long been akin to the forgotten middle child of Nintendo’s family, the one that is oft ignored in favor of its too more prolific and popular siblings: Mario and Zelda. With several top tier games under its belt, and the many iconic moments it’s contributed to the gaming world, the Metroid series is more than deserving of its due among the Nintendo Big 3.
Though the series has indeed achieved much, not the least of which is sneaking in gaming’s first major female protagonist in its original outing; perhaps Metroid‘s finest achievements were unveiled in its 3rd installment, Super Metroid.
Although, at the outset, it didn’t play or feel much different from its predecessors, Super Metroid would come to set a new standard for the series. Right from the outset, the entire world of Zebes was open to the player,...
Though the series has indeed achieved much, not the least of which is sneaking in gaming’s first major female protagonist in its original outing; perhaps Metroid‘s finest achievements were unveiled in its 3rd installment, Super Metroid.
Although, at the outset, it didn’t play or feel much different from its predecessors, Super Metroid would come to set a new standard for the series. Right from the outset, the entire world of Zebes was open to the player,...
- 2/7/2014
- by Mike Worby
- SoundOnSight
Steam Machines is Valve’s initiative to bring PC gaming into the living room and it seems like the movement is picking up steam (hee hee). Custom PC creator, iBuyPower, has announced that they are working on two models of Steam Machine, codenamed Gordon and Freeman (the name of the hero from Half Life). With the announcement they released a picture and the specs of one of the models. The device itself looks interesting. Sure, it’s basically just another box to put on your entertainment center, but it’s a shiny white box. The Verge reported that it will have “a multicore Amd Cpu and a discrete Amd Radeon R9 270 graphics card” which is a decent amount of power, especially for $500.
BuyPower claims that the specs will be able to run all current Linux Steam games at 1080p resolution at 60 fps, which is just as good as the Xbox...
BuyPower claims that the specs will be able to run all current Linux Steam games at 1080p resolution at 60 fps, which is just as good as the Xbox...
- 11/27/2013
- by Christian Mills
- GeekTyrant
Oh, hello there fellow Half-Lifeians. I see you’re eager to read this article hoping our collective consciousness will aggregate, creating a powerful one-mind unit that will shake the internet and make the Valve democracy heed our call.
If you hum quietly while reading, it will make our plea stronger my brothers and sisters of The Church Of Freeman.
So once again another year is close to conclusion and still no Half Life 3 announcements. While rumours spread like warm butter in a frying pan, Gabe Newell and crew are keeping schtum about the whole affair. However, that doesn’t stop the Internet from clinging onto hopeful straws, especially since Valve went ahead and filed a trademark for HL3 recently, causing a stir amongst fans.
So to add to all that hysteria, here are seven things I (and many others) are hoping for in the next instalment of Gordon Freeman And His Super Wacky Adventures.
If you hum quietly while reading, it will make our plea stronger my brothers and sisters of The Church Of Freeman.
So once again another year is close to conclusion and still no Half Life 3 announcements. While rumours spread like warm butter in a frying pan, Gabe Newell and crew are keeping schtum about the whole affair. However, that doesn’t stop the Internet from clinging onto hopeful straws, especially since Valve went ahead and filed a trademark for HL3 recently, causing a stir amongst fans.
So to add to all that hysteria, here are seven things I (and many others) are hoping for in the next instalment of Gordon Freeman And His Super Wacky Adventures.
- 10/17/2013
- by Andrew Heaton
- Obsessed with Film
Review Aaron Birch 7 Oct 2013 - 04:31
The 90s Fps classic is back in rebooted form, but should you still not mess with Lo Wang?
Back in the 90s the first person shooter was galvanised by a selection of critically important titles that spearheaded the genre's rise into the massively popular slice of gaming it is today. Without these titles there'd be no Call of Duty, Battlefield or even Half Life, and we owe a lot to these ground-breaking releases.
We all know the importance of the likes of Doom and Quake, as well as the excellent Duke Nukem 3D, which took the genre into a less serious, but also more technically proficient place, but there were other, arguably less well known titles that also graced the Fps genre. Rise of the Triad was one such title, which has recently been brought back into the fold (see our review), and another is Shadow Warrior.
The 90s Fps classic is back in rebooted form, but should you still not mess with Lo Wang?
Back in the 90s the first person shooter was galvanised by a selection of critically important titles that spearheaded the genre's rise into the massively popular slice of gaming it is today. Without these titles there'd be no Call of Duty, Battlefield or even Half Life, and we owe a lot to these ground-breaking releases.
We all know the importance of the likes of Doom and Quake, as well as the excellent Duke Nukem 3D, which took the genre into a less serious, but also more technically proficient place, but there were other, arguably less well known titles that also graced the Fps genre. Rise of the Triad was one such title, which has recently been brought back into the fold (see our review), and another is Shadow Warrior.
- 10/7/2013
- by aaronbirch
- Den of Geek
Quitter! Lazy! These are just a couple of the insults often hurled at university dropouts. But as this list proves, dropping out of university is not always due to a lack of drive, talent or ambition. The I.T industry is one area in which a university education is not always the most beneficial route to take, as the bank account of these dropouts will certainly prove…
5. Gabe Newell
Estimated worth: $1.15 billion
Dropped out of uni after: 3 years
“Stop spending so much time playing videogames, they’re a waste of time” … can you remember your parents shouting this at you? Gabe Newell didn’t listen to his folks. Instead he made his fortune creating them. Newell’s innovation on the video game mod scene kick started a new generation of bedroom game creators and coders. He built Valve, a software company responsible for Counter-Strike, Half Life 2, Left 4 Dead, Portal,...
5. Gabe Newell
Estimated worth: $1.15 billion
Dropped out of uni after: 3 years
“Stop spending so much time playing videogames, they’re a waste of time” … can you remember your parents shouting this at you? Gabe Newell didn’t listen to his folks. Instead he made his fortune creating them. Newell’s innovation on the video game mod scene kick started a new generation of bedroom game creators and coders. He built Valve, a software company responsible for Counter-Strike, Half Life 2, Left 4 Dead, Portal,...
- 9/30/2013
- by WhatCulture
- Obsessed with Film
Its come down to this: Two powerhouse organisations. Both the top contenders for the title. The final is going the distance in more ways than one. The crowd on the verge of cardiac arrest and yet, simply cannot look away. It’s the final push. One last stand. The players leave nothing left in the tank. Desperation on a level that dwarfs anything that has come before it. The commentators scream the victor’s name. One team rejoices in the arms of each other. The other is consoled by their captain. And so begins, the long road to The International 4.
After 5 gruelling days and nights (many of them without sleep) as a spectator, feeling drained is probably understating it. I can only imagine what the players would feel when the stakes are so high. Even the captain of Na`Vi, Clement “Puppey” Ivanov requested his interview after the finals to be done sitting down,...
After 5 gruelling days and nights (many of them without sleep) as a spectator, feeling drained is probably understating it. I can only imagine what the players would feel when the stakes are so high. Even the captain of Na`Vi, Clement “Puppey” Ivanov requested his interview after the finals to be done sitting down,...
- 8/16/2013
- by Raymond Ly
- Obsessed with Film
Feature Aaron Birch 29 Jul 2013 - 12:53
In the first of an occasional series, we look at Breakdown, an overlooked Fps gem in a sea of carbon copies...
There are some games that get released and raise the roof, garnering praise from gamers and critics alike. They reap all the rewards, and are lodged firmly into top game lists for all time. On the flip side, there are those games that come out that don't manage to achieve such greatness. These games often fall foul of harsh criticism, poor sales and ultimately end up as bargain bin fodder.
More often than not, these poor excuses for games deserve their fate, but sometimes there's a title that's been hard done by. Underneath some poor presentation, glitches or misguided direction is a promising release that deserves some love. Often the centre of a cult following, these games seldom get a second chance in the mainstream,...
In the first of an occasional series, we look at Breakdown, an overlooked Fps gem in a sea of carbon copies...
There are some games that get released and raise the roof, garnering praise from gamers and critics alike. They reap all the rewards, and are lodged firmly into top game lists for all time. On the flip side, there are those games that come out that don't manage to achieve such greatness. These games often fall foul of harsh criticism, poor sales and ultimately end up as bargain bin fodder.
More often than not, these poor excuses for games deserve their fate, but sometimes there's a title that's been hard done by. Underneath some poor presentation, glitches or misguided direction is a promising release that deserves some love. Often the centre of a cult following, these games seldom get a second chance in the mainstream,...
- 7/29/2013
- by aaronbirch
- Den of Geek
Whether we realize it or not, humans use expectations to measure our satisfaction with an experience. If our expectations are not met, we feel disappointment and frustration. If the expectations are fulfilled, we’re satisfied. But the true magic occurs only when our expectations are exceeded. When our expectations are surpassed, not only are we thrilled with the result, but the experience is cemented in our memory for some time. Plot twists are a great way for a developer to defy expectations and delight the player with something they would never have predicted.
Like movies, twists are becoming more and more prevalent in video games. It’s gotten to the point where it’s actually more surprising if a game *doesn’t* have some transcendental reversal near the conclusion. I’ve compiled a list of twists in video games that are both unexpected and masterfully executed. Enjoy!
Beware: Rampant spoilers for the following games: Metroid,...
Like movies, twists are becoming more and more prevalent in video games. It’s gotten to the point where it’s actually more surprising if a game *doesn’t* have some transcendental reversal near the conclusion. I’ve compiled a list of twists in video games that are both unexpected and masterfully executed. Enjoy!
Beware: Rampant spoilers for the following games: Metroid,...
- 6/29/2013
- by Eller
- Obsessed with Film
The Painkiller series is something of an oddity in modern gaming. Originally a late entry in a long line of ‘doom clones’, its history has been peppered with updates and expansions. Painkiller Hell and Damnation, the first full HD reworking of the 2004 original, is released with a £20-25 price-tag and is available via both download and shelf physical disc (for those seeking a truly authentic retro experience).
Despite the pun in its abbreviated title (Painkiller: H&D) this is as much a greatest hits as it is HD remake – taking levels from various expansion packs as well as the original and fine tuning the gameplay before adding a HD gloss. Still, the first thing you'll likely notice is that gloss, which is impressively lathered onto environments and enemies; many of which were first rendered in 2004. Despite a necessary predilection for hellish browns, reds and blacks the game still manages to...
Despite the pun in its abbreviated title (Painkiller: H&D) this is as much a greatest hits as it is HD remake – taking levels from various expansion packs as well as the original and fine tuning the gameplay before adding a HD gloss. Still, the first thing you'll likely notice is that gloss, which is impressively lathered onto environments and enemies; many of which were first rendered in 2004. Despite a necessary predilection for hellish browns, reds and blacks the game still manages to...
- 6/26/2013
- Shadowlocked
The great Australian documentary filmmaker Dennis O'Rourke has died at 67. His often controversial documentaries on the human condition include "Half Life: A Parable for the Nuclear Age" (1985) "Cannibal Tours" (1988) and "The Good Woman of Bangkok" (1991) and "Cunnamulla" (2000), see trailers below. Many of his films, often dealing with decolonization, were shown on the international festival circuit, including the Sundance Film Festival. Pat Fiske, a fellow Australian documentarian, posted on her Facebook page a brief obit written by Stefan Moore, Martha Ansara, Ruth Cullen and Tracey Spring: The friends and colleagues of Dennis O’Rourke are deeply saddened by the death of one of the greatest documentary makers of his generation. Dennis died of cancer on June 15 in his home in Cairns surrounded by his partner Tracey Spring and his five children, Bill, Davy, Celia, Xavier and Sophie. His unique cinematic style defied...
- 6/18/2013
- by Anne Thompson
- Thompson on Hollywood
Check out this amusing fan made Portal and Half Life crossover film. YouTuber mikeNgary and his team created this comedic take on the games, which they call "Gordon and Chell Go on a Date." The story is exactly what the title says it is. Neither of the characters talk, which I thought was charming. Here's a synopsis and some background info on the short,
While at Black Mesa or City 17 Gordon Freeman battles Head crabs, Barnacles, and G-Man Chell struggles against Aperture Turrets, test chambers, Wheatly and GLaDOS. Through adverse conditions these two heros are worthy of being Valve's best. But what would happen if these two silent protagonist met? Better yet, what if they went on a date? No matter what each brings to the table no crow bar or Portal gun will prepare you for what happens next.
This is a project several months in the making. After...
While at Black Mesa or City 17 Gordon Freeman battles Head crabs, Barnacles, and G-Man Chell struggles against Aperture Turrets, test chambers, Wheatly and GLaDOS. Through adverse conditions these two heros are worthy of being Valve's best. But what would happen if these two silent protagonist met? Better yet, what if they went on a date? No matter what each brings to the table no crow bar or Portal gun will prepare you for what happens next.
This is a project several months in the making. After...
- 6/3/2013
- by Joey Paur
- GeekTyrant
Disney Pictures has acquired Larry Brenner's action/adventure script pitch "Labyrinth".
The story follows the journey of the mythical princess who must enter the complex and dangerous Labyrinth to save her father.
Meanwhile, Fox 2000 has scored the film rights to Sally Green's upcoming supernatural thriller novel "Half Bad", the first in what's called the "Half Life Trilogy".
The story is set in a contemporary world inhabited by covert witches.
Source: Deadline...
The story follows the journey of the mythical princess who must enter the complex and dangerous Labyrinth to save her father.
Meanwhile, Fox 2000 has scored the film rights to Sally Green's upcoming supernatural thriller novel "Half Bad", the first in what's called the "Half Life Trilogy".
The story is set in a contemporary world inhabited by covert witches.
Source: Deadline...
- 4/10/2013
- by Garth Franklin
- Dark Horizons
Just two weeks after Penguin Books acquired Sally Green's new novel, Half Bad , for publishing in 2014, comes word, via Deadline , that Fox 2000 has taken the film rights. Planned as the "Half Life Trilogy," Half Bad is officially described as being "a supernatural thriller set in a modern world inhabited by covert witches, Black and White: factions divided by hatred and united by only one thing-fear of a boy descended from both sides." Karen Rosenfelt is attached to produce. Her previous book-to-screen credits include The Twilight Saga and both Percy Jackson and the Olympians feature films.
- 4/5/2013
- Comingsoon.net
Another video game adaptation is on its way to the Internet. Enter The Freeman, a Half Life web series affiliated with the Machinima network, is raising money on Indiegogo for six full episodes. If you're getting a feeling of deja vu, it's because Half-Life is a particularly well-tread source material for online video minds. Machinima started the trend with Freeman's Mind¸ a comedy, back in 2007. In 2009, the Escape From City 17 web series drew enough traffic to crash its creators' server. The Half-Life: Origins scored another million hits on Machinima last year, and now Enter The Freeman will try to extend the Half-Life mythos to a six episode run. The creative team behind Enter The Freeman is Infectious Designer, a group of Half-Life aficionados who have made a couple popular fan films in the past. Their work will be released on Chariotdrive, a channel within the Machinima network. The initial 11 minute...
- 3/25/2013
- by Sam Gutelle
- Tubefilter.com
It’s a shame that modern day developers often choose to sink into the comforts of polishing up an already overworked franchise, resulting in the release of a subpar and often awful game. However, once in a while if the right amount of effort is put into its heart and soul, gems can crop up…
You have the Brotherhood of the Assassin’s Creed family.
The 9 in Final Fantasy’s long reign.
The World of Warcraft following on from just plain Warcraft.
Not only is there proof that sequels can work, there’s also a heavier pile of evidence to suggest that perhaps enough should have been enough. And thankfully, Far Cry 3 did not fall into this category. Luckily for Ubisoft and their previous Far Cry-ing backdrops, setting up entirely new games with each release created a new experience that doesn’t rely on safe groundings, thus resulting in new and exhilarating games,...
You have the Brotherhood of the Assassin’s Creed family.
The 9 in Final Fantasy’s long reign.
The World of Warcraft following on from just plain Warcraft.
Not only is there proof that sequels can work, there’s also a heavier pile of evidence to suggest that perhaps enough should have been enough. And thankfully, Far Cry 3 did not fall into this category. Luckily for Ubisoft and their previous Far Cry-ing backdrops, setting up entirely new games with each release created a new experience that doesn’t rely on safe groundings, thus resulting in new and exhilarating games,...
- 3/25/2013
- by Charleyy Hodson
- Obsessed with Film
I'll cut to the chase, and be rather blunt...
I dislike Tomb Raider. I would wager that I'm probably one of the only people on this planet to feel this way. I would even wager that I'm the only person in the universe that dislikes Lara Croft's new outing.
Let's break it down...
However, before you grab your pitchforks allow me to explain myself. I wasn't one to grow up with Tomb Raider. Whilst I admired it's multi-million dollar success, and to a certain extent held the same school boy crush most young boys had for Lara, I never played any of the games. What I did have however were tales from my friends. Often I would hear about trekking through ancient tombs, murdering extinct animals, and solving fiendish puzzles that didn't hesitate to punish you in the most brutal of fashions. I even glimpsed some of the gameplay later in life,...
I dislike Tomb Raider. I would wager that I'm probably one of the only people on this planet to feel this way. I would even wager that I'm the only person in the universe that dislikes Lara Croft's new outing.
Let's break it down...
However, before you grab your pitchforks allow me to explain myself. I wasn't one to grow up with Tomb Raider. Whilst I admired it's multi-million dollar success, and to a certain extent held the same school boy crush most young boys had for Lara, I never played any of the games. What I did have however were tales from my friends. Often I would hear about trekking through ancient tombs, murdering extinct animals, and solving fiendish puzzles that didn't hesitate to punish you in the most brutal of fashions. I even glimpsed some of the gameplay later in life,...
- 3/12/2013
- Shadowlocked
This was almost certainly an inevitability at some point.
Gabe Newell is going to receive the BAFTA Followship at this year’s awards, that are taking place on March 5th. This is one of the top honours a game developer can get in the industry, and really is there anyone less deserving than the Valve CEO?
Gabe Newell has altered the state of gaming, not just once but continually and is possibly the biggest name in western gaming. (Maybe only eclipsed in the world by Miyamoto and Kojima) Newell of course has brought us world class properties like Half Life and Portal, but also is an innovator with the creation of Steam, that has forever changed the landscape of video games.
Newell even went on the record and said:
Valve owes a tremendous thanks to many in the UK – to those who have played our games, to the great support of the UK press,...
Gabe Newell is going to receive the BAFTA Followship at this year’s awards, that are taking place on March 5th. This is one of the top honours a game developer can get in the industry, and really is there anyone less deserving than the Valve CEO?
Gabe Newell has altered the state of gaming, not just once but continually and is possibly the biggest name in western gaming. (Maybe only eclipsed in the world by Miyamoto and Kojima) Newell of course has brought us world class properties like Half Life and Portal, but also is an innovator with the creation of Steam, that has forever changed the landscape of video games.
Newell even went on the record and said:
Valve owes a tremendous thanks to many in the UK – to those who have played our games, to the great support of the UK press,...
- 2/25/2013
- by Patrick Dane
- Obsessed with Film
The shock news broke today that J.J Abrams, who already has his plate pretty full with promoting Star Trek 2 and gearing up to direct Star Wars Episode VII, is looking to work with Valve’s Gabe Newell on bringing their hugely popular Half-Life and Portal franchises to the big screen.
It sent shockwaves throughout the Internet, given that Newell has for years shown resistance to Hollywood filmmakers handling his baby, though either through one Hell of a pitch or simply a grand admiration for Abrams’ work in the sci-fi arena to date, the Star Trek director appears to have done something to stoke the game designer’s fires.
Half-Life has to be one of the most challenging video game properties to adapt for a multitude of reasons, not least that the games have a fervent, rabid fanbase who will turn on anyone who they perceive as threatening their prized IP.
It sent shockwaves throughout the Internet, given that Newell has for years shown resistance to Hollywood filmmakers handling his baby, though either through one Hell of a pitch or simply a grand admiration for Abrams’ work in the sci-fi arena to date, the Star Trek director appears to have done something to stoke the game designer’s fires.
Half-Life has to be one of the most challenging video game properties to adapt for a multitude of reasons, not least that the games have a fervent, rabid fanbase who will turn on anyone who they perceive as threatening their prized IP.
- 2/7/2013
- by Shaun Munro
- Obsessed with Film
News Simon Brew Feb 7, 2013
Jj Abrams might just be adding Half-Life and Portal to Star Wars and Star Trek...
We wouldn’t ever class Jj Abrams as the kind of man who appears to have a lot of time on his hands (his commitments to Star Trek and Star Wars alone would make many weep), but he still seems to be finding a collection of new projects to develop. Chatting at the Dice Summit, and as reported by Polygon, Jj Abrams revealed that some kind of team up with videogame company Valve may be on the way.
Abrams was sharing the stage with Valve’s Gabe Newell, and said that “there’s an idea for a game that we’d like to work with Valve on”. Newell then countered, saying “we also want to talk about making movies, either a Portal movie or a Half-Life movie … what we are actually doing here,...
Jj Abrams might just be adding Half-Life and Portal to Star Wars and Star Trek...
We wouldn’t ever class Jj Abrams as the kind of man who appears to have a lot of time on his hands (his commitments to Star Trek and Star Wars alone would make many weep), but he still seems to be finding a collection of new projects to develop. Chatting at the Dice Summit, and as reported by Polygon, Jj Abrams revealed that some kind of team up with videogame company Valve may be on the way.
Abrams was sharing the stage with Valve’s Gabe Newell, and said that “there’s an idea for a game that we’d like to work with Valve on”. Newell then countered, saying “we also want to talk about making movies, either a Portal movie or a Half-Life movie … what we are actually doing here,...
- 2/7/2013
- by simonbrew
- Den of Geek
Half Life 2 has received a virtual reality mod complete with head and gun tracking all of which is expected to support the highly anticipated Oculus Rift headset.
Creator, Nathan Andrews combined the hardware of the Sony Hmz-T1 3D headset, a Hillcrest sensor for head movement, and a sensor strapped to a wireless Top Shot Elite gun controller to recreate a fully immersive Half Life 2.
Stating that these components enabled the same experience the Oculus Rift headset promises to deliver, Andrews also noted that he, nor his wife, suffered from any nausea - a side effect many have suffered during initial use of the Oculus Rift.
The mod will be available for Half Life 2, Episodes 1 and 2 and also the 'Lost Coast' expansion level, with Andrews confident the mod will work on "almost all software" due to the Hillcrest's wide compatibility.
Check out the mod in action below:
Source: Polygon
Game NEWSHalf...
Creator, Nathan Andrews combined the hardware of the Sony Hmz-T1 3D headset, a Hillcrest sensor for head movement, and a sensor strapped to a wireless Top Shot Elite gun controller to recreate a fully immersive Half Life 2.
Stating that these components enabled the same experience the Oculus Rift headset promises to deliver, Andrews also noted that he, nor his wife, suffered from any nausea - a side effect many have suffered during initial use of the Oculus Rift.
The mod will be available for Half Life 2, Episodes 1 and 2 and also the 'Lost Coast' expansion level, with Andrews confident the mod will work on "almost all software" due to the Hillcrest's wide compatibility.
Check out the mod in action below:
Source: Polygon
Game NEWSHalf...
- 2/4/2013
- by feeds@cinelinx.com (Joe )
- Cinelinx
Chicago – The odds are if you own a “Borderlands 2” Season Pass, or are a member of its “Premiere Club” you’re very likely very pleased at the constant stream of high quality content being delivered to your Xbox 360. First we had “Captain Scarlet and Her Pirate Captain’s Booty” - a sweeping romp through an ocean of sand populated by pirates, sandworms, two entertaining Johnny Depp homages, new weapons, new loot, and a suitably epic final boss and a reward for beating him that was a literal pyramid of high quality treasure. Then we had the roided up “Mr. Torgue’s Campaign of Carnage” with a “Macho Man” Randy Savage-esque gun manufacturer hilariously Mc-ing the proceedings that included a brutal tournament to the death, a mysterious new vault, an entirely new currency (Torgue Tokens), and (yet again) new weapons, and new loot. Couple that with the Mechromancer class (and...
- 1/15/2013
- by adam@hollywoodchicago.com (Adam Fendelman)
- HollywoodChicago.com
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